Search found 496 matches

by Bryankd2015
Tue Feb 14, 2023 9:51 pm
Forum: Trespasser Levels and Design
Topic: Gooples Dinosaur releases & Showcase !New pack!
Replies: 167
Views: 97246

Re: 2 Dinosaur release + New Dinosaur/ New Model uploads

I have a question here. Can you shrink the Dino’s down and get same behavior or do they change when shrink down. I want to make families of different species and have the behavior the same.
by Bryankd2015
Tue Feb 14, 2023 4:59 pm
Forum: Trespasser General
Topic: Trespasser VR on Quest 2
Replies: 84
Views: 341259

Re: Trespasser VR on Quest 2

Double_G wrote: Tue Feb 14, 2023 7:37 am It's a standalone VR headset. You can't use your phone to run dedicated Quest apps
Thank you. I have never tried any of the VR stuff so I did not know anything about it.
by Bryankd2015
Tue Feb 14, 2023 3:36 am
Forum: Trespasser General
Topic: Trespasser VR on Quest 2
Replies: 84
Views: 341259

Re: Trespasser VR on Quest 2

I acquired a VR device that uses the phone for the pics. Is this the same thing or what is that? UPDATE:: I have a Dreamvision VR headset. So I know what the difference is. However is it possible maybe that the coding could be converted at some point to include this headset? Maybe will find out even...
by Bryankd2015
Tue Feb 14, 2023 3:31 am
Forum: Programs and Utilities
Topic: Trespasser - Shell Level Generator (Ver0.08) newest version on last page
Replies: 23
Views: 11082

Re: Trespasser - Shell Level Generator (Ver0.08) newest version on last page

I downloaded this new one and it seems to be a lot easier to start a new level. Thanks Reb
by Bryankd2015
Mon Feb 13, 2023 4:59 am
Forum: Trespasser Levels and Design
Topic: Level ideas & concepts
Replies: 46
Views: 29509

Re: Level ideas & concepts

The ball or head whatever does roll yes but it is not a physics problem that stops it. I had it tool all the way down I have to remember what I did to get it to do that but I will find out how.
by Bryankd2015
Sat Feb 11, 2023 11:23 pm
Forum: Programs and Utilities
Topic: Blender 4.0 TPM Addon
Replies: 17
Views: 10048

Re: Blender 3.0 TPM Addon

try the new fork of blender it takes the same scripts etc written for blender but is a bit easier to understand.. bforartists I am giving it a try now.

I do not understand how to install the tres scripts but the overall program is fairly easy to understand. Is very similar to max.
by Bryankd2015
Sat Feb 11, 2023 11:11 pm
Forum: Trespasser Levels and Design
Topic: Gmax
Replies: 43
Views: 30660

Re: Gmax

I am checking out a program that is a fork of blender and it sounds easier to use than blender, bforartists and I will get the scripts for blender and try it to see if it works, it is a freeware program open source written in C and C++ as far as I know.
Screenshot (260).png
Screenshot (260).png (371.94 KiB) Viewed 3253 times
by Bryankd2015
Sat Feb 11, 2023 10:32 pm
Forum: Trespasser Levels and Design
Topic: The (un)known missing levels.
Replies: 176
Views: 35143

Re: The (un)known missing levels.

I saw a program that is freeware or purchase. Called bforartists is a fork from blender but supposed to be easier to learn we already have some blender scripts so might work that way if blender works to do the objects we are talking about and I will just deal with the terrain between tresed and guia...
by Bryankd2015
Sat Feb 11, 2023 1:17 pm
Forum: Trespasser Levels and Design
Topic: The (un)known missing levels.
Replies: 176
Views: 35143

Re: The (un)known missing levels.

I got some ideas and drawings of how things should go. What I do not have is the working models to import in the levels I need (for example the house of cards model I found in mystery pack) to set up the puzzles I want to put in. Still fine tuning the ph one it is looking good from my standpoint. If...
by Bryankd2015
Fri Feb 10, 2023 4:26 am
Forum: Trespasser General
Topic: Hello
Replies: 70
Views: 17649

Re: Hello

I have already done some extensive things to the ph level it looks a lot better than it did. It has like 3 puzzles completed now on it and much more sound. Better Dino’s. I will probably release next week when get the wrinkles out.
by Bryankd2015
Thu Feb 09, 2023 5:56 pm
Forum: Trespasser Levels and Design
Topic: Gmax
Replies: 43
Views: 30660

Re: Gmax

I tried using the grab thing and it is only taking part of the listener window at a time, does not work.. I still cannot save some changes to anything mostly when import terrain files which look good and everything else but fails on save over open, create or write errors. not sure why. I do not unde...
by Bryankd2015
Thu Feb 09, 2023 5:30 pm
Forum: Trespasser Levels and Design
Topic: The (un)known missing levels.
Replies: 176
Views: 35143

Re: The (un)known missing levels.

Ok thank you. I thought I edited them not new ones. So I apologize for the inconvenience to you. I have been trying to edit versus new post so not sure why that happened but am glad you fixed it. At any rate. I was having multiple problems with the beach level so I decided to try taking on the ph le...
by Bryankd2015
Thu Feb 09, 2023 2:59 pm
Forum: Trespasser Levels and Design
Topic: The (un)known missing levels.
Replies: 176
Views: 35143

Re: The (un)known missing levels.

Not sure what you mean by the double (triple) posting as I edited the above post a few times and it is one post.
by Bryankd2015
Wed Feb 08, 2023 5:55 pm
Forum: Trespasser Levels and Design
Topic: Gmax
Replies: 43
Views: 30660

Re: Gmax

Well thanks for all that. I am figuring out errors as I go with knowledge I pick up in the forums.. thanks for all the replies it is helping..
by Bryankd2015
Wed Feb 08, 2023 4:18 pm
Forum: Trespasser Levels and Design
Topic: Gmax
Replies: 43
Views: 30660

Re: Gmax

After reading some other posts here would it be easier overall to go to blender instead of using gmax?