Search found 6867 matches
- Mon Mar 13, 2023 10:35 pm
- Forum: Trespasser Levels and Design
- Topic: 2 Dinosaur release + New Dinosaur/ New Model uploads
- Replies: 115
- Views: 3319
Re: 2 Dinosaur release + New Dinosaur/ New Model uploads
This is pretty good looking! The head in particular looks pretty realistic. Hopefully you get your problems fixed with this one - the transparency issue with the teeth and jaw can be fixed by duplicating the vertices for those parts and flipping their normals as Trespasser doesn't render backfaces....
- Mon Mar 13, 2023 6:30 am
- Forum: Trespasser Levels and Design
- Topic: 2 Dinosaur release + New Dinosaur/ New Model uploads
- Replies: 115
- Views: 3319
Re: 2 Dinosaur release + New Dinosaur/ New Model uploads
Hello you did a terrific job on this although I want to make a custom dinosaur on Tpdc and you had masters it I have a model with textures although I'm confused because I don't know how to set multiple textures like other custom dinosaur and to set up the animal to work with ai and body structure p...
- Sat Mar 11, 2023 9:03 pm
- Forum: Trespasser Levels and Design
- Topic: 2 Dinosaur release + New Dinosaur/ New Model uploads
- Replies: 115
- Views: 3319
Re: 2 Dinosaur release + New Dinosaur/ New Model uploads
Hello you did a terrific job on this although I want to make a custom dinosaur on Tpdc and you had masters it I have a model with textures although I'm confused because I don't know how to set multiple textures like other custom dinosaur and to set up the animal to work with ai and body structure p...
- Sun Feb 26, 2023 4:44 am
- Forum: Trespasser Levels and Design
- Topic: 2 Dinosaur release + New Dinosaur/ New Model uploads
- Replies: 115
- Views: 3319
Re: 2 Dinosaur release + New Dinosaur/ New Model uploads
Nice. Just what I needed for one of my projects.gooplieslime wrote: ↑Fri Feb 24, 2023 5:24 pm Geosternbergia Model
Possible CAnimal & Static Flying model.
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- Sun Feb 26, 2023 4:42 am
- Forum: Trespasser Pre-Release
- Topic: In town and plains coming soon
- Replies: 16
- Views: 827
Re: In town and plains coming soon
Actually, what machf means is that the IT stuff (like the terrain) from the 3ds Max versions (15N/15R) is offset. If you import any of the retail/build 96 objects and retain their position, it will not be placed correctly with the 15N/15R terrain. So you will manually have to move everything after ...
- Thu Feb 23, 2023 3:56 pm
- Forum: Trespasser Pre-Release
- Topic: In town and plains coming soon
- Replies: 16
- Views: 827
Re: In town and plains coming soon
Keep in mind that everythig is offset in those versions of the Town...Bryankd2015 wrote: ↑Tue Feb 21, 2023 12:09 am I took the 15n files and made the terrain as a new level attempting to do both town and plains at the same time with those terrains.
- Tue Feb 21, 2023 11:12 pm
- Forum: Trespasser Levels and Design
- Topic: Gmax
- Replies: 43
- Views: 1132
Re: Gmax
GMax 1.2 is the one we used. Still have the installers at hand.
- Thu Feb 16, 2023 6:20 pm
- Forum: Trespasser Levels and Design
- Topic: The (un)known missing levels.
- Replies: 176
- Views: 4838
Re: The (un)known missing levels.
Question I have is how do you rename the dinosaurs? I have resized them slowly and carefully and they all work properly I changed some property values. But they still have the same names. Wasn’t sure how to change the files name for them. For example I am making Dino children so could call trex bab...
- Wed Feb 15, 2023 4:36 pm
- Forum: Trespasser Levels and Design
- Topic: 2 Dinosaur release + New Dinosaur/ New Model uploads
- Replies: 115
- Views: 3319
Re: 2 Dinosaur release + New Dinosaur/ New Model uploads
Basically, you need to make a new "base" model with new parameters.
- Tue Feb 14, 2023 5:13 am
- Forum: Trespasser Levels and Design
- Topic: Level ideas & concepts
- Replies: 34
- Views: 1027
Re: Level ideas & concepts
Maybe playing around with the values of the friction parameter...
- Mon Feb 13, 2023 6:41 pm
- Forum: Trespasser Levels and Design
- Topic: Level ideas & concepts
- Replies: 34
- Views: 1027
Re: Level ideas & concepts
Sounds interesting, have you tested that concept? I have not. In fact I don't know if anyone has ever tried making a proper rolling ball in-game. You'd need a lot of physics objects to try and make it "round". I'd go with the small rhombicuboctahedron... it just requires 9 right rectangul...
- Fri Feb 10, 2023 5:20 pm
- Forum: Trespasser General
- Topic: Trespasser VR on Quest 2
- Replies: 41
- Views: 1682
Re: Trespasser VR on Quest 2
Looks good...
- Mon Feb 06, 2023 5:14 am
- Forum: Trespasser Levels and Design
- Topic: Castaway Level - Final Released (03/12/23)
- Replies: 16
- Views: 900
Re: Castaway Level - Alpha Released
I hadn't realized there was already a public release of this little level... I'll give it a try during the day.
- Tue Jan 24, 2023 4:36 pm
- Forum: Trespasser General
- Topic: Hello
- Replies: 70
- Views: 2160
Re: Hello
There is a "Help" key on TresEd which will show you all that on screen. F1, IIRC.
- Tue Jan 24, 2023 4:33 pm
- Forum: Trespasser Levels and Design
- Topic: The (un)known missing levels.
- Replies: 176
- Views: 4838
Re: The (un)known missing levels.
The -00 object is the "base" one and all consecutive ones are clones of it, sharing the same properties. Any changes to the -00 object immediately reflect on the rest. Don't create an object with a different-numbered suffix from scratch! If you want a unique object which won't have any clo...