Search found 6919 matches

by machf
Tue Aug 27, 2024 9:42 pm
Forum: Trespasser General
Topic: Fun Facts and Trivia about Trespasser
Replies: 60
Views: 6862

Re: Fun Facts and Trivia about Trespasser

Hilwo wrote: Mon Aug 26, 2024 12:39 pm
tatu wrote: Mon Aug 26, 2024 12:32 pm A comet :yes:
Not again! :lol:
Good bye, dinos...
by machf
Mon Aug 26, 2024 2:21 am
Forum: Trespasser Levels and Design
Topic: The last of my driveable/flyable vehicles
Replies: 15
Views: 2151

Re: The last of my driveable/flyable vehicles

Sure.
And it would go nicely with the Roman ruins...
by machf
Sun Aug 25, 2024 11:50 pm
Forum: Trespasser Levels and Design
Topic: The last of my driveable/flyable vehicles
Replies: 15
Views: 2151

Re: The last of my driveable/flyable vehicles

Next should be making a working catapult... ;)
by machf
Fri Aug 23, 2024 6:28 pm
Forum: Trespasser Articles Database
Topic: Tony Rowe Interview At Dev Game Club
Replies: 29
Views: 3950

Re: Tony Rowe Interview At Dev Game Club

I'm not completely sure, but I think there was a tiny little space where you could squeeze in between and go OOB... I need to go back to that, I used to go around the levels looking for such spots.
by machf
Mon Aug 19, 2024 7:30 am
Forum: Trespasser Articles Database
Topic: Tony Rowe Interview At Dev Game Club
Replies: 29
Views: 3950

Re: Tony Rowe Interview At Dev Game Club

Going to look for those now... EDIT: here are the links for those three so you don't have to go look for them yourselves: https://www.devgameclub.com/blog/2023/11/22/dgc-ep-370-trespasser-part-one https://www.devgameclub.com/blog/2023/12/6/dgc-ep-371-trespasser-part-two https://www.devgameclub.com/b...
by machf
Sat Aug 17, 2024 5:02 pm
Forum: Trespasser Articles Database
Topic: Tony Rowe Interview At Dev Game Club
Replies: 29
Views: 3950

Re: Tony Rowe Interview At Dev Game Club

I haven't seen one, but you can download the podcast and listen to it afterwards whenever you want... maybe make your own transcript ;)
by machf
Sat Aug 17, 2024 7:44 am
Forum: Trespasser General
Topic: Were the Trespasser Devs responsible for the marketing failure the game had?
Replies: 13
Views: 1835

Re: Were the Trespasser Devs responsible for the marketing failure the game had?

Been reading a bunch of Trespasser reviews from the 90's for nostalgia purposes, and they've been...Rather hilarious to read. Now obviously in late '97 the game wasn't completed yet, but it was relatively late in development so what was in those builds, was generally what we ended up playing. A rec...
by machf
Sat Aug 17, 2024 6:14 am
Forum: Trespasser Articles Database
Topic: Tony Rowe Interview At Dev Game Club
Replies: 29
Views: 3950

Re: Tony Rowe Interview At Dev Game Club

Going to listen to it now...
by machf
Tue Jul 23, 2024 3:34 am
Forum: Trespasser Pre-Release
Topic: Discussion of the PH Level from the 'PCGamer Build'
Replies: 46
Views: 32990

Re: Discussion of the PH Level from the 'PCGamer Build'

I do think PH can be enhanced. Remember that it was meant to contain the Hunters Camp, which is probably one of the main points of the level. It will be a big task when the Isla Sorna projects get to the point (if it will) where we start to redo some areas and start adding stuff. Which is planned a...
by machf
Tue Jun 11, 2024 5:09 am
Forum: Trespasser General
Topic: Raptor's health
Replies: 37
Views: 7000

Re: Raptor's health

Nick3069 wrote: Mon Jun 10, 2024 8:03 am Yes, I've already addressed this. The dinosaurs in AS an IJ lack line int AIType = 2 for their hitboxes so they are effectively invisible to other dinosaurs.
Yes, that's it, the value in the physics boxes...
by machf
Tue Jun 11, 2024 5:06 am
Forum: Trespasser Levels and Design
Topic: Zeno's Vanilla Trespasser Patch/Rework
Replies: 66
Views: 8653

Re: Zeno's Vanilla Trespasser Patch/Rework

That's simply out of the scope for this mod, which is to provide a primarily vanilla experience. It's why if I am even going to add Pine Valley it's going to be after all the levels are 'polished' up a bit. You don't understand, I meant you could use the earlier Lab level and update it to the state...
by machf
Mon Jun 10, 2024 2:30 am
Forum: Programs and Utilities
Topic: Drac Codes: Getting into C# programming again!
Replies: 51
Views: 9117

Re: Drac Codes: Getting into C# programming again!

Alright! I have worked a few additional days on this text adventure game, and I'm quite pleased. Lots has been added or fixed. Hmmm. If you ever want to write other games, I've been experimenttally researching higher dimensional geometry.... it provides lots of, let's say, interesting possibilities...
by machf
Mon Jun 10, 2024 2:04 am
Forum: Programs and Utilities
Topic: tpa player (version 4.0.9.18 (released 04/11/2021)
Replies: 148
Views: 70253

Re: tpa player (version 4.0.9.18 (released 04/11/2021)

The thing is, if you look at the original tools, sound names were NOT derived from the filenames themselves but entered manually, that's why they used the \ in the names without any problems. If you are having a program extracting the sounds and using the original name string to automatically save i...
by machf
Mon Jun 10, 2024 1:27 am
Forum: Trespasser General
Topic: Question: What is the reason of melee weapons being so useless?
Replies: 32
Views: 6504

Re: Question: What is the reason of melee weapons being so useless?

Well, this isn't really about melee weapons, but when it comes to guns, the scale factor of the gun also impacts the damage it makes. If a gon ia set to a value of, let's say, 20, but the mesh as it wa soriginally made was huge and in order to be useful in the game i had to be scaled down to 1/10th ...
by machf
Mon Jun 10, 2024 1:16 am
Forum: Trespasser General
Topic: Raptor's health
Replies: 37
Views: 7000

Re: Raptor's health

I'm curious as to what was killing the Tribe A raptor? I was under the impression all the raptors were on the same 'team' and so the tribes don't infight? Tribe B does attack Tribe C in the demo, but that is probably scripted? Because they don't attack each other in the Ascent 1 level. But yeah, A ...