Search found 998 matches
- Fri May 22, 2015 6:46 pm
- Forum: Programs and Utilities
- Topic: Does anyone have the original programs?
- Replies: 117
- Views: 123810
Re: Does anyone have the original programs?
After speaking to the source I got the cd's from I found I was lied to, he told me that he got them in a bundle at a swap meet, or some refer to as a flea market. Anyway, he saw them written as Trespasser source code and files, and wasnt sure I would even look at them, unless he told me they came o...
- Mon May 18, 2015 1:26 am
- Forum: Trespasser Levels and Design
- Topic: Where is the import models folder
- Replies: 13
- Views: 18202
Re: Where is the import models folder
Thank you for that.. I was not aware.. I will do that by the way, I downloaded it after reading that and I want to know do I put the contents of the zip in the trespasser/data folder or what yep you can do that, extract it to the trespasser data folder and then run it, and create the level, that wa...
- Sun May 17, 2015 11:46 pm
- Forum: Trespasser Levels and Design
- Topic: Where is the import models folder
- Replies: 13
- Views: 18202
Re: Where is the import models folder
Maybe I am not making it clear, maybe I am just not right in the head, but this is how the twilight package opened up, and this is the folder that has the level generator thing in it.. Ups sorry, my fault... your using the twilight package not familiar with it sadly , but from what I know the twili...
- Sun May 17, 2015 11:22 pm
- Forum: Trespasser Levels and Design
- Topic: Where is the import models folder
- Replies: 13
- Views: 18202
Re: Where is the import models folder
Let me see if I can help you with a image :) Drop created file labeled, 'Trn_Placement.values.txt' into the Import_Models Folder. This file is important as it tells the engine what .wtd (terrain file) to load (this information is held inside the Trn_Placement Model). This is automatically produced t...
- Sun May 17, 2015 10:26 pm
- Forum: Programs and Utilities
- Topic: Does anyone have the original programs?
- Replies: 117
- Views: 123810
Re: Does anyone have the original programs?
ohh ok. I posted what I have seen so far, and not knowing the dates on those files cant really tell much. Since multiple levels I got were basically placeholders, I am wanting to start some of those levels from scratch and put them in the game the way it belongs. I guess there were never any real t...
- Fri May 15, 2015 4:14 pm
- Forum: Programs and Utilities
- Topic: Does anyone have the original programs?
- Replies: 117
- Views: 123810
Re: Does anyone have the original programs?
Thanks Bryankd2015 , that is really intresting , those levels look really intresting but the file size worries me , but all this stuff made me feel like a little boy
- Thu May 14, 2015 3:22 pm
- Forum: Programs and Utilities
- Topic: Does anyone have the original programs?
- Replies: 117
- Views: 123810
Re: Does anyone have the original programs?
Hey Bryankd2015 would it be possible for you to post a screenshot of the content of the cds?
- Sun Sep 21, 2014 12:24 pm
- Forum: Trespasser General
- Topic: A new Trespasser patch/update (Trespasser CE)
- Replies: 1200
- Views: 946502
Re: A new Trespasser patch/update (Trespasser CE)
The SCN is a savegame (literally). I remember you could rename an actual savegame to .scn and load it up with the level select cheat. True back in the old days 8) . Richard Wyckoff: Trespasser was built entirely in 3D Studio Max. There was no level editor, only the generically-titled GUIApp, which ...
- Thu Sep 18, 2014 4:17 pm
- Forum: Trespasser General
- Topic: A new Trespasser patch/update (Trespasser CE)
- Replies: 1200
- Views: 946502
Re: A new Trespasser patch/update (Trespasser CE)
Been playing around with the new texture override. Made a new 1024X1024 texture for the driver side doors of my Explorer and then made a quick normal map, which still needs some tweaking. http://i1148.photobucket.com/albums/o574/hppav1987/TextureUpdate01_zpsfcd3fa02.jpg Here's the explorer in hppav...
- Tue Sep 09, 2014 1:09 am
- Forum: Trespasser Levels and Design
- Topic: Trespassing - A Trespasser Remake / Re-Telling
- Replies: 875
- Views: 574897
Re: Trespassing - A Trespasser Remake / Re-Telling
I was making constructive criticism over an issue that nobody seems to have noticed. If it took 6 hours to make the demo then what's another 15 minutes to write install instructions? Hey awesome24712 great work on that tutorial :) . There is no problem with constructive criticism, everyone needs it...
- Sat Aug 23, 2014 12:43 pm
- Forum: Trespasser General
- Topic: A new Trespasser patch/update (Trespasser CE)
- Replies: 1200
- Views: 946502
Re: A new Trespasser patch/update (Trespasser CE)
Richard Wyckoff: The dinosaur AI was a state-based system where, based on an emotional state, but it became apparent once dinosaurs were working well enough to put into levels that the differences between the activity states were not discrete enough. Dinosaurs were governed by a set of emotions whi...
- Wed Aug 13, 2014 8:08 pm
- Forum: Trespasser Levels and Design
- Topic: Some inspiration for level design.
- Replies: 11
- Views: 15450
Re: Some inspiration for level design.
It was built in the 60s, and was a restaurantBlapeuh wrote:Mickey wrote:Monsanto, Sinta Portugal, close to my house
Wow, that is an awesome building.
What was it used for?
And could you give me the exact coordinates please?
coordinates: 38°43'42"N 9°11'5"W
- Wed Aug 13, 2014 8:02 pm
- Forum: Trespasser General
- Topic: A new Trespasser patch/update (Trespasser CE)
- Replies: 1200
- Views: 946502
Re: A new Trespasser patch/update (Trespasser CE)
Most of them are present in the Official "editor" GuiApp if I'm not wrong.tatu wrote:
I think they are behaviours in the source which the cut out in the final. They are probably just commended out and should be really easy to active again. (Important to make the dinosaurs behave more realistic).
- Mon Aug 11, 2014 12:32 pm
- Forum: Trespasser General
- Topic: A new Trespasser patch/update (Trespasser CE)
- Replies: 1200
- Views: 946502
Re: A new Trespasser patch/update (Trespasser CE)
Clean on my side guys
Ran it through virustotal just to make sure and it passed all tests
Thanks Lee, have to check it out
P.s: Nice to know your account is active now Lee
Ran it through virustotal just to make sure and it passed all tests
Thanks Lee, have to check it out
P.s: Nice to know your account is active now Lee
- Fri Aug 08, 2014 3:31 pm
- Forum: Trespasser Levels and Design
- Topic: Some inspiration for level design.
- Replies: 11
- Views: 15450
Re: Some inspiration for level design.
Monsanto, Sinta Portugal, close to my house how it use to be like: http://4.bp.blogspot.com/_ES2Y681Okik/S1cx6x3rfOI/AAAAAAAAI2c/BHLnWMmerv8/s400/A58396.jpg How it is now: http://p3.publico.pt/sites/default/files/4_2013/pm25_0.jpg http://www.vacalouca.pt/wp-content/uploads/2014/03/101.jpg http://www...