Search found 998 matches

by Mickey
Fri May 22, 2015 6:46 pm
Forum: Programs and Utilities
Topic: Does anyone have the original programs?
Replies: 117
Views: 123810

Re: Does anyone have the original programs?

After speaking to the source I got the cd's from I found I was lied to, he told me that he got them in a bundle at a swap meet, or some refer to as a flea market. Anyway, he saw them written as Trespasser source code and files, and wasnt sure I would even look at them, unless he told me they came o...
by Mickey
Mon May 18, 2015 1:26 am
Forum: Trespasser Levels and Design
Topic: Where is the import models folder
Replies: 13
Views: 18202

Re: Where is the import models folder

Thank you for that.. I was not aware.. I will do that by the way, I downloaded it after reading that and I want to know do I put the contents of the zip in the trespasser/data folder or what yep you can do that, extract it to the trespasser data folder and then run it, and create the level, that wa...
by Mickey
Sun May 17, 2015 11:46 pm
Forum: Trespasser Levels and Design
Topic: Where is the import models folder
Replies: 13
Views: 18202

Re: Where is the import models folder

Maybe I am not making it clear, maybe I am just not right in the head, but this is how the twilight package opened up, and this is the folder that has the level generator thing in it.. Ups sorry, my fault... your using the twilight package not familiar with it sadly , but from what I know the twili...
by Mickey
Sun May 17, 2015 11:22 pm
Forum: Trespasser Levels and Design
Topic: Where is the import models folder
Replies: 13
Views: 18202

Re: Where is the import models folder

Let me see if I can help you with a image :) Drop created file labeled, 'Trn_Placement.values.txt' into the Import_Models Folder. This file is important as it tells the engine what .wtd (terrain file) to load (this information is held inside the Trn_Placement Model). This is automatically produced t...
by Mickey
Sun May 17, 2015 10:26 pm
Forum: Programs and Utilities
Topic: Does anyone have the original programs?
Replies: 117
Views: 123810

Re: Does anyone have the original programs?

ohh ok. I posted what I have seen so far, and not knowing the dates on those files cant really tell much. Since multiple levels I got were basically placeholders, I am wanting to start some of those levels from scratch and put them in the game the way it belongs. I guess there were never any real t...
by Mickey
Fri May 15, 2015 4:14 pm
Forum: Programs and Utilities
Topic: Does anyone have the original programs?
Replies: 117
Views: 123810

Re: Does anyone have the original programs?

Thanks Bryankd2015 , that is really intresting , those levels look really intresting but the file size worries me , but all this stuff made me feel like a little boy :D
by Mickey
Thu May 14, 2015 3:22 pm
Forum: Programs and Utilities
Topic: Does anyone have the original programs?
Replies: 117
Views: 123810

Re: Does anyone have the original programs?

Hey Bryankd2015 would it be possible for you to post a screenshot of the content of the cds? :)
by Mickey
Sun Sep 21, 2014 12:24 pm
Forum: Trespasser General
Topic: A new Trespasser patch/update (Trespasser CE)
Replies: 1200
Views: 946502

Re: A new Trespasser patch/update (Trespasser CE)

The SCN is a savegame (literally). I remember you could rename an actual savegame to .scn and load it up with the level select cheat. True back in the old days 8) . Richard Wyckoff: Trespasser was built entirely in 3D Studio Max. There was no level editor, only the generically-titled GUIApp, which ...
by Mickey
Thu Sep 18, 2014 4:17 pm
Forum: Trespasser General
Topic: A new Trespasser patch/update (Trespasser CE)
Replies: 1200
Views: 946502

Re: A new Trespasser patch/update (Trespasser CE)

Been playing around with the new texture override. Made a new 1024X1024 texture for the driver side doors of my Explorer and then made a quick normal map, which still needs some tweaking. http://i1148.photobucket.com/albums/o574/hppav1987/TextureUpdate01_zpsfcd3fa02.jpg Here's the explorer in hppav...
by Mickey
Tue Sep 09, 2014 1:09 am
Forum: Trespasser Levels and Design
Topic: Trespassing - A Trespasser Remake / Re-Telling
Replies: 875
Views: 574897

Re: Trespassing - A Trespasser Remake / Re-Telling

I was making constructive criticism over an issue that nobody seems to have noticed. If it took 6 hours to make the demo then what's another 15 minutes to write install instructions? Hey awesome24712 great work on that tutorial :) . There is no problem with constructive criticism, everyone needs it...
by Mickey
Sat Aug 23, 2014 12:43 pm
Forum: Trespasser General
Topic: A new Trespasser patch/update (Trespasser CE)
Replies: 1200
Views: 946502

Re: A new Trespasser patch/update (Trespasser CE)

Richard Wyckoff: The dinosaur AI was a state-based system where, based on an emotional state, but it became apparent once dinosaurs were working well enough to put into levels that the differences between the activity states were not discrete enough. Dinosaurs were governed by a set of emotions whi...
by Mickey
Wed Aug 13, 2014 8:08 pm
Forum: Trespasser Levels and Design
Topic: Some inspiration for level design.
Replies: 11
Views: 15450

Re: Some inspiration for level design.

Blapeuh wrote:
Mickey wrote:Monsanto, Sinta Portugal, close to my house

Wow, that is an awesome building.
What was it used for?

And could you give me the exact coordinates please?
It was built in the 60s, and was a restaurant

coordinates: 38°43'42"N 9°11'5"W
by Mickey
Wed Aug 13, 2014 8:02 pm
Forum: Trespasser General
Topic: A new Trespasser patch/update (Trespasser CE)
Replies: 1200
Views: 946502

Re: A new Trespasser patch/update (Trespasser CE)

tatu wrote:
I think they are behaviours in the source which the cut out in the final. They are probably just commended out and should be really easy to active again. (Important to make the dinosaurs behave more realistic).
Most of them are present in the Official "editor" GuiApp if I'm not wrong.
by Mickey
Mon Aug 11, 2014 12:32 pm
Forum: Trespasser General
Topic: A new Trespasser patch/update (Trespasser CE)
Replies: 1200
Views: 946502

Re: A new Trespasser patch/update (Trespasser CE)

Clean on my side guys :)
Ran it through virustotal just to make sure and it passed all tests :)

Thanks Lee, have to check it out :yes:

P.s: Nice to know your account is active now Lee :wink:
by Mickey
Fri Aug 08, 2014 3:31 pm
Forum: Trespasser Levels and Design
Topic: Some inspiration for level design.
Replies: 11
Views: 15450

Re: Some inspiration for level design.

Monsanto, Sinta Portugal, close to my house how it use to be like: http://4.bp.blogspot.com/_ES2Y681Okik/S1cx6x3rfOI/AAAAAAAAI2c/BHLnWMmerv8/s400/A58396.jpg How it is now: http://p3.publico.pt/sites/default/files/4_2013/pm25_0.jpg http://www.vacalouca.pt/wp-content/uploads/2014/03/101.jpg http://www...