Search found 4 matches
- Sat Jan 07, 2012 3:40 pm
- Forum: Trespasser Levels and Design
- Topic: Trespassing - A Trespasser Remake / Re-Telling
- Replies: 875
- Views: 587077
Re: All levels combined into one mesh. W.I.P
Hmm, you were remaking Trespasser models for Serious Sam? Have you ever worked with CryEngine1/2? Yeah, some map-pack where Sam fights through various locations from other FPS games in order to get back into his own. I had to remake one of the levels and raptors from trespasser as well, it deserved...
- Sat Jan 07, 2012 9:59 am
- Forum: Trespasser Levels and Design
- Topic: Trespassing - A Trespasser Remake / Re-Telling
- Replies: 875
- Views: 587077
Re: All levels combined into one mesh. W.I.P
Here's another shot in CE3 Sandbox of the canyon in IJ. just_add_biosyn_chopper.jpg I have not edited this at all, this is straight from the height-map. Scale and detail is good when importing a pgm file and avoids any nasty stepping effects. I'm sure there's a programmer in the Cryengine community...
- Fri Jan 06, 2012 2:28 pm
- Forum: Trespasser Levels and Design
- Topic: Trespassing - A Trespasser Remake / Re-Telling
- Replies: 875
- Views: 587077
Re: All levels combined into one mesh. W.I.P
Good god, looking forward to this so much, going to be nice seeing what Trespasser would be like on a modern engine. Swimming out towards the beach, pressing on over the rails. Just don't forget to build the atmosphere as well once imported. How far are you taking this btw? I hope when you say popul...
- Tue Nov 02, 2010 12:37 pm
- Forum: Trespasser Reloaded
- Topic: Trespasser Reloaded - Recoded
- Replies: 76
- Views: 75224
Re: Trespasser Reloaded - Recoded
Some suggestions from a long time fan, I guess Trespasser was among the few games I didnt return to the store while having a buggy computer that was configured wrong for the AMD k6-2 = crashed alot :) 0. Better graphics, like tesselation, reflect and refract, Subsurface scattering, HDR just go crazy...