Search found 365 matches
- Tue Oct 22, 2019 7:58 pm
- Forum: Trespasser Soundtrack
- Topic: Most complete rip of all game audio?
- Replies: 2
- Views: 6557
Most complete rip of all game audio?
Hey all, wanted to pop in here and ask a weird question: does anyone have a complete archive of all game audio? By this I meant literally everything, as complete from retail and beta sources as possible? And if not, would this be something anyone was interested in having?
- Mon Oct 21, 2019 7:27 pm
- Forum: Trespasser Levels and Design
- Topic: Jurassic Life "The Valley" Contest
- Replies: 32
- Views: 23956
Re: Jurassic Life "The Valley" Contest
Yeah I asked him about his Nublar assets, and sadly he said most of them were lost to HDD failure. Might be a bit tough to design without Nublar assets, unfortunately.
- Wed Oct 16, 2019 12:48 am
- Forum: Trespasser Levels and Design
- Topic: Jurassic Life "The Valley" Contest
- Replies: 32
- Views: 23956
Re: Jurassic Life "The Valley" Contest
This is very interesting to me, as I've long moved on from Trespasser modding into Source modding; I've been planning to remake Trespasser as a fan campaign for Jurassic Life since I heard of it! If you're looking for somebody to add to the team, hit me up and we can talk!
- Wed Jul 13, 2016 3:08 am
- Forum: Trespasser Levels and Design
- Topic: "Ghost or a Puff of Smoke" - Mods That Never Were
- Replies: 22
- Views: 26510
Re: "Ghost or a Puff of Smoke" - Mods That Never Were
Yeah man go for it! It wasn't anything more than the beginning to a level but if people like it enough, they can have it!
- Tue Jul 12, 2016 7:53 pm
- Forum: Trespasser Levels and Design
- Topic: "Ghost or a Puff of Smoke" - Mods That Never Were
- Replies: 22
- Views: 26510
Re: "Ghost or a Puff of Smoke" - Mods That Never Were
No problem, guys, it was a long time ago and I haven't been very active here anyway.
No promises that I'll be able to get anything but I believe I did a bit more work than I showed in the screenshots so it should be interesting to see!
No promises that I'll be able to get anything but I believe I did a bit more work than I showed in the screenshots so it should be interesting to see!
- Tue Jul 12, 2016 8:30 am
- Forum: Trespasser Levels and Design
- Topic: "Ghost or a Puff of Smoke" - Mods That Never Were
- Replies: 22
- Views: 26510
Re: "Ghost or a Puff of Smoke" - Mods That Never Were
Not sure why SwampLands was being credited to Enigma, but it was my level, as shown here: http://www.trescomforum.org/viewtopic.php?f=9&t=8525&start=60#p95500 Regardless, Desert Stalker was actually the last Trespasser project I worked on before officially shifting my focus to Source engine ...
- Mon Jun 22, 2015 3:01 am
- Forum: Trespasser Levels and Design
- Topic: Just had a quick question for you guys
- Replies: 5
- Views: 11869
Re: Just had a quick question for you guys
Turns out there is one in Chaos Effect but if Rem made one, does anyone still have it?
- Sat Jun 20, 2015 6:07 pm
- Forum: Trespasser Levels and Design
- Topic: Just had a quick question for you guys
- Replies: 5
- Views: 11869
Re: Just had a quick question for you guys
I did mean the View Building, my bad! I'll download Chaos Effect and see if it's what I'm thinking of.
- Sat Jun 20, 2015 2:44 am
- Forum: Trespasser Levels and Design
- Topic: Just had a quick question for you guys
- Replies: 5
- Views: 11869
Just had a quick question for you guys
I remember, a long time ago, playing some fan version of Pine Valley from here that had an at least semi-complete version of the cooling tower building, but I can't seem to find a download for it any more. Does anyone still have it, or am I just remembering wrong?
- Thu Dec 05, 2013 12:37 am
- Forum: Trespasser Levels and Design
- Topic: Old fan levels that got lost. Backups anyone?
- Replies: 72
- Views: 106588
Re: Old fan levels that got lost. Backups anyone?
Hate to necropost, but I find it frankly unbelievable that anyone held onto my Beta level for this long, haha. I plead with all of you not to play it
- Thu Nov 01, 2012 7:33 pm
- Forum: Trespasser General
- Topic: SilverKnight's Trespasser Remake: Source Engine
- Replies: 32
- Views: 41400
Re: SilverKnight's Trespasser Remake: Source Engine
I know this is kind of a necropost by now but I figured I'd show off the remake of the East Dock/JPDS gate I did in Source. These are kind of old, the sign isn't there anymore for example and I altered the actual gate texture so it's more like the JPDS version. http://cloud.steampowered.com/ugc/5947...
- Tue Oct 23, 2012 5:44 am
- Forum: Trespasser Reloaded
- Topic: Tres: Reloaded - SUM
- Replies: 69
- Views: 101867
Re: Tres: Reloaded - SUM
Wait, whoa, what? This is back in development?
- Fri Oct 05, 2012 11:19 pm
- Forum: Trespasser General
- Topic: SilverKnight's Trespasser Remake: Source Engine
- Replies: 32
- Views: 41400
Re: SilverKnight's Trespasser Remake: Source Engine
Well, I can map, do some scripting, some texturing (mostly just surface textures like buildings and ground textures, not really objects), and I may be able to do a bit of soundwork, depending on what it is.
- Tue Jul 03, 2012 8:35 pm
- Forum: Trespasser Levels and Design
- Topic: Jurassic Park Raptor Pit
- Replies: 30
- Views: 37013
Re: Jurassic Park Raptor Pit
Sounds good, I'll definitely check it out. No rush though! I'm a patient man. xD
- Tue Jul 03, 2012 5:51 pm
- Forum: Trespasser Levels and Design
- Topic: Jurassic Park Raptor Pit
- Replies: 30
- Views: 37013
Re: Jurassic Park Raptor Pit
Very well done! Definitely using this some time. By the way, do you ever plan on releasing everything from JPO if you're not going to complete it?