Search found 3273 matches

by tatu
Tue Apr 16, 2024 5:19 pm
Forum: Trespasser General
Topic: Raptor's health
Replies: 13
Views: 398

Re: Raptor's health

My guess is that (other than they never got the time to properly setup everything) is that various dinosaurs attack each other mainly to have the player watch something, other than attacking them all themselves.
by tatu
Thu Apr 11, 2024 4:31 am
Forum: Trespasser Levels and Design
Topic: New Weapon (GatlingGun) and Plane_Demo (page 3)
Replies: 82
Views: 3131

Re: New Weapon (GatlingGun) and Plane_Demo (page 3)

Have you used the AngleMin/AngleMax in any of the triggers or magnets for these? I have been trying to mess with those values but they don't seem to do anything. Maybe I'm missing something. Hey, morningstarring, how've yah been. No, to the above. I'm aware of the values, but I'd assume that if the...
by tatu
Sun Mar 31, 2024 5:18 pm
Forum: Programs and Utilities
Topic: Drac Codes: Getting into C# programming again!
Replies: 44
Views: 1378

Re: Drac Codes: Getting into C# programming again!

Tatu, what was the issue you encountered? It messed with my permission for some reason. I was not allowed to download a file, I couldn't rename a file. So it somehow changed my permissions. However, a restart simply fixed that so it is possible my Anti-Virus (which always puts untrusted files into ...
by tatu
Sun Mar 31, 2024 9:19 am
Forum: Programs and Utilities
Topic: Drac Codes: Getting into C# programming again!
Replies: 44
Views: 1378

Re: Drac Codes: Getting into C# programming again!

I had issues as well. I did what Hilwo did, but for some reason it messed with my system and I had to restart the PC. I haven't installed the missing Framework yet, but I know Draco is working on cleaning it up :)
by tatu
Wed Mar 27, 2024 4:29 am
Forum: Trespasser Levels and Design
Topic: Creating a full body for Anne
Replies: 49
Views: 57687

Re: Creating a full body for Anne

Those kill lines are not at all that difficult to implement. The first raptor in BE already have some (though I will split those up as people killing it too fast will get so many VOs in a row). :)
by tatu
Sat Mar 16, 2024 5:17 am
Forum: Trespasser Levels and Design
Topic: Creating a full body for Anne
Replies: 49
Views: 57687

Re: Creating a full body for Anne

Neat! Hey, even if this would end up not rig properly, at least we could make mods where you play someone else and meet Anne on Sorna (maybe as the helicopter pilot that fly to get her after Rebel's experiments ;) )
by tatu
Wed Mar 06, 2024 5:49 pm
Forum: Trespasser Levels and Design
Topic: New Weapon (GatlingGun) and Plane_Demo (page 3)
Replies: 82
Views: 3131

Re: New Weapon (GatlingGun)

Looks good. I can't wait to see when this works ;)
by tatu
Fri Mar 01, 2024 5:58 am
Forum: Trespasser Levels and Design
Topic: New Weapon (GatlingGun) and Plane_Demo (page 3)
Replies: 82
Views: 3131

Re: New Weapon (GatlingGun)

Soon in a PC near you: Trespasser Kart - A Mario Kart styled game in Trespasser ;)
by tatu
Wed Feb 28, 2024 5:33 am
Forum: Programs and Utilities
Topic: Drac Codes: Getting into C# programming again!
Replies: 44
Views: 1378

Re: Drac Codes: Getting into C# programming again!

As you know, I enjoyed this. And it makes me want a Trespasser-style/inspired text-adventure/visual novel style of game :D
by tatu
Mon Feb 26, 2024 4:27 pm
Forum: Trespasser Soundtrack
Topic: Chaos Island- The Lost World: Jurassic Park Soundtrack
Replies: 5
Views: 12492

Re: Chaos Island- The Lost World: Jurassic Park Soundtrack

Someone around here probably have the soundtrack. I can't seem to find it among my files (though I am sure I have it somewhere).
by tatu
Sat Feb 17, 2024 4:42 pm
Forum: Trespasser Levels and Design
Topic: Drone GunShip (Early Alpha Release)
Replies: 33
Views: 1995

Re: Drone GunShip (Early Alpha Release)

I have a feeling that this scripting doesn't work well for cars, unless they are stuck on a path such as the rail cart. But the flying variety seems to work pretty well. Out of all these I am most interested in the airship, maybe one day I'll put it in a mod. Well, I don't have the time to try that...
by tatu
Tue Feb 06, 2024 7:43 am
Forum: Trespasser General
Topic: Can use this kill T-REX?
Replies: 8
Views: 2370

Re: Can use this kill T-REX?

Browsing old replies I never read. And this is a good question. For Isla Sorna, maybe a solution could be to put triggers down the stairs that pushes the head all the way down. That would tackle the physics issue of it getting stuck.
by tatu
Mon Feb 05, 2024 12:32 pm
Forum: Programs and Utilities
Topic: Trespasser - Shell Level Generator (Ver0.08) newest version on last page
Replies: 23
Views: 11094

Re: Trespasser - Shell Level Generator (Ver0.08) newest version on last page

Hey Rebel, neat update. I see you made a 2nd import mesh to import all Anne's textures. You can actually just put all those textures in the same folder as the GRF Anne and they should import fine, like a regular TPM model. :) I had it like that, tatu, but a few times GeomAdd's verbose stated that i...
by tatu
Sun Feb 04, 2024 5:38 am
Forum: Programs and Utilities
Topic: Trespasser - Shell Level Generator (Ver0.08) newest version on last page
Replies: 23
Views: 11094

Re: Trespasser - Shell Level Generator (Ver0.08) newest version on last page

Hey Rebel, neat update. I see you made a 2nd import mesh to import all Anne's textures. You can actually just put all those textures in the same folder as the GRF Anne and they should import fine, like a regular TPM model. :)
by tatu
Fri Feb 02, 2024 6:40 pm
Forum: Trespasser Levels and Design
Topic: Drone GunShip (Early Alpha Release)
Replies: 33
Views: 1995

Re: Drone GunShip (Early Alpha Release)

Really cool stuff here! And glad to see that me finding out that Anne issue and GRF solution is used by people :D