Search found 3268 matches
- Sat Mar 16, 2024 5:17 am
- Forum: Trespasser Levels and Design
- Topic: Creating a full body for Anne
- Replies: 36
- Views: 43175
Re: Creating a full body for Anne
Neat! Hey, even if this would end up not rig properly, at least we could make mods where you play someone else and meet Anne on Sorna (maybe as the helicopter pilot that fly to get her after Rebel's experiments )
- Wed Mar 06, 2024 5:49 pm
- Forum: Trespasser Levels and Design
- Topic: New Weapon (GatlingGun) and Plane_Demo (page 3)
- Replies: 46
- Views: 1609
Re: New Weapon (GatlingGun)
Looks good. I can't wait to see when this works
- Fri Mar 01, 2024 5:58 am
- Forum: Trespasser Levels and Design
- Topic: New Weapon (GatlingGun) and Plane_Demo (page 3)
- Replies: 46
- Views: 1609
Re: New Weapon (GatlingGun)
Soon in a PC near you: Trespasser Kart - A Mario Kart styled game in Trespasser
- Wed Feb 28, 2024 5:33 am
- Forum: Programs and Utilities
- Topic: Drac Codes: Getting into C# programming again!
- Replies: 14
- Views: 383
Re: Drac Codes: Getting into C# programming again!
As you know, I enjoyed this. And it makes me want a Trespasser-style/inspired text-adventure/visual novel style of game
- Mon Feb 26, 2024 4:27 pm
- Forum: Trespasser Soundtrack
- Topic: Chaos Island- The Lost World: Jurassic Park Soundtrack
- Replies: 5
- Views: 12285
Re: Chaos Island- The Lost World: Jurassic Park Soundtrack
Someone around here probably have the soundtrack. I can't seem to find it among my files (though I am sure I have it somewhere).
- Sat Feb 17, 2024 4:42 pm
- Forum: Trespasser Levels and Design
- Topic: Drone GunShip (Early Alpha Release)
- Replies: 33
- Views: 1912
Re: Drone GunShip (Early Alpha Release)
I have a feeling that this scripting doesn't work well for cars, unless they are stuck on a path such as the rail cart. But the flying variety seems to work pretty well. Out of all these I am most interested in the airship, maybe one day I'll put it in a mod. Well, I don't have the time to try that...
- Tue Feb 06, 2024 7:43 am
- Forum: Trespasser General
- Topic: Can use this kill T-REX?
- Replies: 8
- Views: 2113
Re: Can use this kill T-REX?
Browsing old replies I never read. And this is a good question. For Isla Sorna, maybe a solution could be to put triggers down the stairs that pushes the head all the way down. That would tackle the physics issue of it getting stuck.
- Mon Feb 05, 2024 12:32 pm
- Forum: Programs and Utilities
- Topic: Trespasser - Shell Level Generator (Ver0.08) newest version on last page
- Replies: 23
- Views: 10716
Re: Trespasser - Shell Level Generator (Ver0.08) newest version on last page
Hey Rebel, neat update. I see you made a 2nd import mesh to import all Anne's textures. You can actually just put all those textures in the same folder as the GRF Anne and they should import fine, like a regular TPM model. :) I had it like that, tatu, but a few times GeomAdd's verbose stated that i...
- Sun Feb 04, 2024 5:38 am
- Forum: Programs and Utilities
- Topic: Trespasser - Shell Level Generator (Ver0.08) newest version on last page
- Replies: 23
- Views: 10716
Re: Trespasser - Shell Level Generator (Ver0.08) newest version on last page
Hey Rebel, neat update. I see you made a 2nd import mesh to import all Anne's textures. You can actually just put all those textures in the same folder as the GRF Anne and they should import fine, like a regular TPM model.
- Fri Feb 02, 2024 6:40 pm
- Forum: Trespasser Levels and Design
- Topic: Drone GunShip (Early Alpha Release)
- Replies: 33
- Views: 1912
Re: Drone GunShip (Early Alpha Release)
Really cool stuff here! And glad to see that me finding out that Anne issue and GRF solution is used by people
- Sat Jan 20, 2024 4:49 pm
- Forum: Trespasser Levels and Design
- Topic: Intruder VR: Isla Sorna
- Replies: 11
- Views: 3191
Re: Intruder VR: Isla Sorna
There is a link in the first postDraconisaurus wrote: ↑Fri Jan 19, 2024 5:51 pm Huh! Looking at the image, I know I've seen videos of the level on the Discord. Do we have links? Can't find any on youtube..
And it is possible they didn't post YouTube videos on Discord, but clips.
- Fri Jan 19, 2024 4:38 pm
- Forum: Trespasser Levels and Design
- Topic: Modding Helicopter with Rebel's Airboat Triggers
- Replies: 19
- Views: 1347
Re: Modding Helicopter with Rebel's Airboat Triggers
Woah, this is really amazing. I think this is the first time anyone has even made a somewhat functioning helicopter?
- Fri Jan 19, 2024 4:14 am
- Forum: Trespasser Levels and Design
- Topic: Intruder VR: Isla Sorna
- Replies: 11
- Views: 3191
Re: Intruder VR: Isla Sorna
I totally missed this. I'll make sure to include this in the next news post to bring more attention to it
- Thu Jan 18, 2024 4:56 pm
- Forum: Trespasser Levels and Design
- Topic: New Level Caldera Finished
- Replies: 15
- Views: 1258
Re: New Level Caldera Finished
Nice! I will get this on TresCom during the weekend.
Don't worry about issues. It is easy enough to just release something and ignore issues, and it is always great when people have the mood to fix them
Don't worry about issues. It is easy enough to just release something and ignore issues, and it is always great when people have the mood to fix them
- Wed Jan 17, 2024 5:58 pm
- Forum: Trespasser Levels and Design
- Topic: New level "Caldera" Almost Finished
- Replies: 21
- Views: 15776
Re: New level "Caldera" Almost Finished
Hmmm, with the trespasser.ini setting for the brachios, remember that many players will have it set to -1 regardless. Since the brachios seem to get odd with the removed behaviors turned on, probably it can be fixed by finding which those are and removing them from the brachios' script. Does anyone...