I was talking about the program itself rather than this specific update
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- Thu Apr 25, 2024 4:44 am
- Forum: Programs and Utilities
- Topic: Trespasser - Shell Level Generator (Ver0.09) newest version on last page
- Replies: 28
- Views: 11403
Re: Trespasser - Shell Level Generator (Ver0.08) newest version on last page
- Tue Apr 23, 2024 4:46 pm
- Forum: Programs and Utilities
- Topic: Trespasser - Shell Level Generator (Ver0.09) newest version on last page
- Replies: 28
- Views: 11403
Re: Trespasser - Shell Level Generator (Ver0.08) newest version on last page
Glad to see updates to this, even if it is minor. But it is an essential one when modding
- Sun Apr 21, 2024 10:07 am
- Forum: Trespasser Pre-Release
- Topic: Download: Early Trespasser Builds
- Replies: 103
- Views: 256131
Re: Download: Early Trespasser Builds
Is there any information on Build 103? Its pretty close to release, so are there any weird alterations? Is it the weird review-copy build that the strategy guide was built from? The only difference level wise is that BE has different tutorial locations, as seen in some pre-release images. We do not...
- Sun Apr 21, 2024 4:59 am
- Forum: Trespasser General
- Topic: "Trespassing!" A trespasser AAR/runthrough
- Replies: 8
- Views: 187
Re: "Trespassing!" A trespasser AAR/runthrough
It is possible it is more with the physics engine where the ground is shaking which makes her auto-jump if you are already doing it. I do recall instances where I am pretty sure I have not made a new button press where Anne has jumped again anyway. But we have the source, so someone who have some un...
- Sat Apr 20, 2024 6:45 am
- Forum: Trespasser General
- Topic: "Trespassing!" A trespasser AAR/runthrough
- Replies: 8
- Views: 187
Re: "Trespassing!" A trespasser AAR/runthrough
I will spend some time and read this at some point. I personally like hearing people playing it their first times. It's been so long for me and I have explored the levels in TresEd so many times and taking them apart (specially for the Isla Sorna project). It is nice to read when people find discove...
- Tue Apr 16, 2024 5:19 pm
- Forum: Trespasser General
- Topic: Raptor's health
- Replies: 28
- Views: 916
Re: Raptor's health
My guess is that (other than they never got the time to properly setup everything) is that various dinosaurs attack each other mainly to have the player watch something, other than attacking them all themselves.
- Thu Apr 11, 2024 4:31 am
- Forum: Trespasser Levels and Design
- Topic: New Weapon (GatlingGun) and Plane_Demo (page 3)
- Replies: 87
- Views: 3427
Re: New Weapon (GatlingGun) and Plane_Demo (page 3)
Have you used the AngleMin/AngleMax in any of the triggers or magnets for these? I have been trying to mess with those values but they don't seem to do anything. Maybe I'm missing something. Hey, morningstarring, how've yah been. No, to the above. I'm aware of the values, but I'd assume that if the...
- Sun Mar 31, 2024 5:18 pm
- Forum: Programs and Utilities
- Topic: Drac Codes: Getting into C# programming again!
- Replies: 48
- Views: 1679
Re: Drac Codes: Getting into C# programming again!
Tatu, what was the issue you encountered? It messed with my permission for some reason. I was not allowed to download a file, I couldn't rename a file. So it somehow changed my permissions. However, a restart simply fixed that so it is possible my Anti-Virus (which always puts untrusted files into ...
- Sun Mar 31, 2024 9:19 am
- Forum: Programs and Utilities
- Topic: Drac Codes: Getting into C# programming again!
- Replies: 48
- Views: 1679
Re: Drac Codes: Getting into C# programming again!
I had issues as well. I did what Hilwo did, but for some reason it messed with my system and I had to restart the PC. I haven't installed the missing Framework yet, but I know Draco is working on cleaning it up
- Wed Mar 27, 2024 4:29 am
- Forum: Trespasser Levels and Design
- Topic: Creating a full body for Anne
- Replies: 49
- Views: 59780
Re: Creating a full body for Anne
Those kill lines are not at all that difficult to implement. The first raptor in BE already have some (though I will split those up as people killing it too fast will get so many VOs in a row).
- Sat Mar 16, 2024 5:17 am
- Forum: Trespasser Levels and Design
- Topic: Creating a full body for Anne
- Replies: 49
- Views: 59780
Re: Creating a full body for Anne
Neat! Hey, even if this would end up not rig properly, at least we could make mods where you play someone else and meet Anne on Sorna (maybe as the helicopter pilot that fly to get her after Rebel's experiments )
- Wed Mar 06, 2024 5:49 pm
- Forum: Trespasser Levels and Design
- Topic: New Weapon (GatlingGun) and Plane_Demo (page 3)
- Replies: 87
- Views: 3427
Re: New Weapon (GatlingGun)
Looks good. I can't wait to see when this works
- Fri Mar 01, 2024 5:58 am
- Forum: Trespasser Levels and Design
- Topic: New Weapon (GatlingGun) and Plane_Demo (page 3)
- Replies: 87
- Views: 3427
Re: New Weapon (GatlingGun)
Soon in a PC near you: Trespasser Kart - A Mario Kart styled game in Trespasser
- Wed Feb 28, 2024 5:33 am
- Forum: Programs and Utilities
- Topic: Drac Codes: Getting into C# programming again!
- Replies: 48
- Views: 1679
Re: Drac Codes: Getting into C# programming again!
As you know, I enjoyed this. And it makes me want a Trespasser-style/inspired text-adventure/visual novel style of game
- Mon Feb 26, 2024 4:27 pm
- Forum: Trespasser Soundtrack
- Topic: Chaos Island- The Lost World: Jurassic Park Soundtrack
- Replies: 5
- Views: 12704
Re: Chaos Island- The Lost World: Jurassic Park Soundtrack
Someone around here probably have the soundtrack. I can't seem to find it among my files (though I am sure I have it somewhere).