Search found 2369 matches
- Sun Sep 06, 2020 4:36 am
- Forum: Trespasser Levels and Design
- Topic: Drac~Test
- Replies: 72
- Views: 28920
Re: Drac~Test
Does the light shaft in the test-scene use a default alpha channel or a custom one? I like TheIdiot's suggestion for their possible use as glass.
- Wed Aug 05, 2020 2:54 pm
- Forum: Trespasser Pre-Release
- Topic: Reflections About Early "Pond" Images
- Replies: 31
- Views: 16162
Re: Reflections About Early "Pond" Images
Given the trees and the raptors, it may have been some corner in PV. It's not so different from this one: https://www.trescom.org/wp-content/uploads/catablog/originals/shot004.jpg Regarding this image, what's going on with the raptor on the far left's mouth? I don't know how many times I've looked ...
- Tue Aug 04, 2020 9:20 pm
- Forum: Trespasser Levels and Design
- Topic: My newest project: Lost Jungle ~ Remastered (RELEASED pg. 4)
- Replies: 82
- Views: 31405
Re: My newest project: Lost Jungle ~ Remastered (RELEASED pg
I don't know, I think I got lost....Draconisaurus wrote:Slugger! What on Sorna are you doing here again?
- Mon Aug 03, 2020 5:58 pm
- Forum: Trespasser Levels and Design
- Topic: screenshot of a level im working on
- Replies: 49
- Views: 16556
Re: screenshot of a level im working on
I've been playing around with the editor and realized deleting meshes causes levels to not load so I've just been moving ones that are in the way. As you discovered, Tres generally does not like it if you delete a master mesh. A master mesh can identified by its name either ending with "-00&qu...
- Sun Aug 02, 2020 5:01 pm
- Forum: Trespasser Levels and Design
- Topic: My newest project: Lost Jungle ~ Remastered (RELEASED pg. 4)
- Replies: 82
- Views: 31405
Re: My newest project: Lost Jungle ~ Remastered (RELEASED pg
This look awesome!
- Sun Aug 02, 2020 2:26 am
- Forum: Trespasser Levels and Design
- Topic: Hunter's camp & Lab complex in Source engine
- Replies: 72
- Views: 43964
Re: Hunter's camp & Lab complex in Source engine
Hey dude, these are gorgeous, especially the interior shots with the lighting effects! Great work! That's one thing I wish Tres had: a more robust lighting system that would permit point sources.
- Sun Aug 02, 2020 2:04 am
- Forum: Trespasser General
- Topic: Trespasser Development History
- Replies: 6
- Views: 6456
Re: Trespasser Development History
From what I remember the first subsystem to come online were the dinosaur animations, because Seamus
had already been working on a bipedal physics-driven model before the development of Tres started.
had already been working on a bipedal physics-driven model before the development of Tres started.
- Thu Jan 10, 2019 7:27 pm
- Forum: Trespasser General
- Topic: Dino Paintin'
- Replies: 10
- Views: 12666
Re: Dino Paintin'
That's a neat idea! If you're going to handle it, don't forget to spray some clear coat over it.
- Mon Jan 08, 2018 9:45 pm
- Forum: Trespasser Levels and Design
- Topic: 'Chaotician Drac' - Now On Air
- Replies: 120
- Views: 122677
Re: Chaotician Drac - Digital Sets in Tres
That's actually rather creepy looking...I'm sensing a spooky Halloween-themed level with that as the player mesh.
- Tue Jan 02, 2018 3:26 am
- Forum: Trespasser Levels and Design
- Topic: 'Chaotician Drac' - Now On Air
- Replies: 120
- Views: 122677
Re: Chaotician Drac - Digital Sets in Tres
Looks like you're churning right along! Any plans to release all these models, at some point?
- Sun Dec 24, 2017 3:09 am
- Forum: Trespasser Levels and Design
- Topic: 'Chaotician Drac' - Now On Air
- Replies: 120
- Views: 122677
Re: Chaotician Drac - Digital Sets in Tres
I would think that the bare minimum amount of RAM any more is 8 GB; probably double that, at least, for something heavy like video editing (plus a decent graphics card).
- Sat Dec 23, 2017 3:26 pm
- Forum: Trespasser Levels and Design
- Topic: 'Chaotician Drac' - Now On Air
- Replies: 120
- Views: 122677
Re: Chaotician Drac - Digital Sets in Tres
How much RAM does that laptop have?
- Tue Dec 12, 2017 6:42 pm
- Forum: Trespasser Levels and Design
- Topic: 'Chaotician Drac' - Now On Air
- Replies: 120
- Views: 122677
Re: Chaotician Drac - Digital Sets in Tres
Looking very moody!
Since when do film set houses have complete interiors??TheIdiot wrote:Very cool! Is that meant to be somewhere in Central Europe? Although I wouldn't precisely call it "complete" unless all of the houses have full interiors as well...
- Thu Nov 30, 2017 9:56 pm
- Forum: Trespasser Pre-Release
- Topic: Pine Valley again...
- Replies: 27
- Views: 35952
Re: Pine Valley again...
Is the blue object in the upper right of the first image supposed to be the dam model then? And the wavy blue lines are the roads? I always wondered what that blue object was, guess that makes sense.
So it would appear then that PV started before the gate you start at in the demo?
So it would appear then that PV started before the gate you start at in the demo?
- Tue Nov 28, 2017 5:46 pm
- Forum: Trespasser Levels and Design
- Topic: 'Chaotician Drac' - Now On Air
- Replies: 120
- Views: 122677
Re: Chaotician Drac - Digital Sets in Tres
Concerning those old computer towers, did you model them yourself? Look nice!