Pouring concrete is back breaking work and messy as
There's a reason lots of concreters love taking cocaine
Search found 61 matches
- Sat Mar 09, 2024 8:18 pm
- Forum: Trespasser Levels and Design
- Topic: New Weapon (GatlingGun) and Plane_Demo (page 3)
- Replies: 57
- Views: 1953
- Fri Jan 12, 2024 7:30 am
- Forum: Trespasser General
- Topic: Trespasser Remaster Rumors
- Replies: 14
- Views: 122067
Re: Trespasser Remaster Rumors
I feel like if something was actually going to be made, the line would be 'the studio is in talks with Dreamworks/Universal etc' and not that they have the source code, we know the source code was leaked before that post
- Wed Nov 29, 2023 10:43 pm
- Forum: Trespasser General
- Topic: A new Trespasser patch/update (Trespasser CE)
- Replies: 1200
- Views: 945305
Re: A new Trespasser patch/update (Trespasser CE)
Sho is in the OpenTres discord, he's a programmer and is looking to make some upgrades to OpenTres. They're aware that we don't have access to the CE source, sounds like they're going to do similar work from scratch
- Tue Nov 28, 2023 5:18 am
- Forum: Trespasser General
- Topic: Magazines in the intro sequence
- Replies: 13
- Views: 88104
- Tue Nov 21, 2023 10:41 am
- Forum: Trespasser Levels and Design
- Topic: Revisiting the Emily and Modding
- Replies: 15
- Views: 63894
Re: Revisiting the Emily and Modding
I love the sinking action and how it forces you to figure out the puzzle with a bit of urgency
- Sat Nov 11, 2023 9:37 pm
- Forum: Trespasser Levels and Design
- Topic: The Beach HD finally complete.
- Replies: 10
- Views: 18546
Re: The Beach HD finally complete.
Nice work
- Tue Nov 07, 2023 10:42 pm
- Forum: Trespasser General
- Topic: Locating Anne's Apartment
- Replies: 17
- Views: 42383
Re: Locating Anne's Apartment
I love this level of analysis
- Tue Oct 24, 2023 3:51 am
- Forum: Trespasser General
- Topic: Trespasser VR on Quest 2
- Replies: 84
- Views: 300808
Re: Trespasser VR on Quest 2
I've said it before, those guns would have been covered in rust and unusable if that was real life and they were left like that
Maybe the AK would have been salvagable
Maybe the AK would have been salvagable
- Sun Oct 22, 2023 8:11 am
- Forum: Trespasser Levels and Design
- Topic: Level ideas & concepts
- Replies: 46
- Views: 26316
Re: Level ideas & concepts
Thanks gents, it's interesting to see what we have and what people have done with it
- Sat Oct 21, 2023 6:48 am
- Forum: Trespasser Levels and Design
- Topic: Level ideas & concepts
- Replies: 46
- Views: 26316
Re: Level ideas & concepts
Well, the area intended for Plains is quite vast, yes, and realistically the developers were probably on the right track when they decided to cut it. But it's hardly larger than JR - the difference being that it was apparently quite open. We don't have the actual heightmap for that level, so we don...
- Sat Oct 14, 2023 2:32 am
- Forum: Trespasser Levels and Design
- Topic: Level ideas & concepts
- Replies: 46
- Views: 26316
Re: Level ideas & concepts
I like the idea of a group of herbivores that keep walking away when Anne gets close, eventually leading her to the watering hole or another area where she can trap one with the collar one
Not sure if that is possible with the original engine though
Not sure if that is possible with the original engine though
- Fri Jun 30, 2023 12:39 am
- Forum: Trespasser Levels and Design
- Topic: Cloning Facility
- Replies: 145
- Views: 98262
Re: Cloning Facility
I don't really have a lot to say about Breath of the Wild being as revolutionary as it seems to be regarded as, but I understand why it's seen that way. Don't get me wrong, I've never played BOTW and have no idea how it actually plays like, I just thought it might be a though provoking video for ot...
- Tue Jun 27, 2023 11:55 pm
- Forum: Trespasser Levels and Design
- Topic: Cloning Facility
- Replies: 145
- Views: 98262
Re: Cloning Facility
I watched a good video recently about how Breath of the Wild solved the open world problem, might be useful for anyone here
https://www.youtube.com/watch?v=CZzcVs8tNfE
https://www.youtube.com/watch?v=CZzcVs8tNfE
- Sat Jun 24, 2023 3:21 pm
- Forum: Trespasser Levels and Design
- Topic: My new map, working on it
- Replies: 31
- Views: 31183
Re: My new map, working on it
Last active in Feb
- Sun Apr 23, 2023 3:18 pm
- Forum: Trespasser Pre-Release
- Topic: Early screenshots location?
- Replies: 53
- Views: 55530
Re: Early screenshots location?
Swamp After navigating the lake into a valley where it becomes narrower and narrower, the raft suddenly bottoms out near a partially-submerged wooden bridge. This area of the valley has been a swamp for quite some time, and the lake flooding didn't affect it much. The water here is much shallower, ...