Search found 60 matches

by Isolt
Sat Nov 20, 2021 10:59 pm
Forum: Trespasser Levels and Design
Topic: The Beach level exported into Unreal 4
Replies: 40
Views: 13782

Re: The Beach level exported into Unreal 4

Looks interesting. You can use these upscaled textures as well if they're any use.
https://www.trescomforum.org/viewtopic.php?f=6&t=11472
by Isolt
Mon Apr 12, 2021 9:33 am
Forum: Trespasser General
Topic: NNHD Trespasser Textures crash on Ingen Town and The Lab
Replies: 3
Views: 2190

Re: NNHD Trespasser Textures crash on Ingen Town and The Lab

Yep bound to be a memory issue.
Try using the light pack for those levels and see if it works.
How much memory does your GPU have out of interest?
by Isolt
Sun Feb 14, 2021 7:29 pm
Forum: Trespasser General
Topic: A new Trespasser patch/update (Trespasser CE)
Replies: 1203
Views: 971185

Re: A new Trespasser patch/update (Trespasser CE)

How much are textures found in the retail release? I imagine some are BMP names found only in older builds.. I extracted all the textures from Retail. I then got all the "mystery model" textures, compared them to make sure they weren't significantly different and replaced the retail ones ...
by Isolt
Fri Feb 05, 2021 10:01 pm
Forum: Trespasser General
Topic: A new Trespasser patch/update (Trespasser CE)
Replies: 1203
Views: 971185

Re: A new Trespasser patch/update (Trespasser CE)

I've been working on up-scaling all the textures in Trespasser for use with the CE patch's texture override function. They're now complete and can be downloaded below. CE can't currently load ground texture overrides so I haven't done those. The main drawback is that these also override fan level te...
by Isolt
Sun Jan 24, 2021 8:50 pm
Forum: Trespasser General
Topic: Trespasser remakes - discussion and analysis
Replies: 29
Views: 12110

Re: Trespasser remakes - discussion and analysis

And Isolt, your link is slightly messed-up and directs us to a post from 2002.
Fixed now, I can't fix the fact t was an April fools joke though sadly
by Isolt
Sun Jan 24, 2021 5:59 am
Forum: Trespasser General
Topic: Trespasser remakes - discussion and analysis
Replies: 29
Views: 12110

Re: Trespasser remakes - discussion and analysis

There was R.A.R.O. But personally I think he lacked the commitment to ever finish, or even start...
https://www.trescomforum.org/viewtopic.php?f=6&t=11531
Image
by Isolt
Thu Jan 07, 2021 11:25 pm
Forum: Trespasser General
Topic: Trespasser remakes - discussion and analysis
Replies: 29
Views: 12110

Re: Trespasser remakes - discussion and analysis

SilverKnight's Trespasser Remake: Source Engine https://www.trescomforum.org/viewtopic.php?f=6&t=9586 Hello there folks, i have been a member here for many years, lurking and posting whenever i was taken back to the jurassic world and game we call trespasser. I decided a few weeks ago to do some...
by Isolt
Fri Dec 25, 2020 8:29 pm
Forum: Trespasser Levels and Design
Topic: Hunter's camp & Lab complex in Source engine
Replies: 72
Views: 44077

Re: Hunter's camp & Lab complex in Source engine

Looking forward to playing!
If these up-scaled textures are any use, feel free to use them.
https://www.trescomforum.org/viewtopic.php?f=6&t=11472
by Isolt
Wed Dec 23, 2020 8:26 am
Forum: Trespasser General
Topic: Neural Network Texture up-scaling
Replies: 89
Views: 88106

Re: Neural Network Texture up-scaling

V2.2 Keycards and readers now moved to level specific folders. 4x resolution https://www.moddb.com/addons/start/205708?referer=https%3A%2F%2Fwww.moddb.com%2Fmods%2Ftrespasser-high-definition-texture-pack Light 2x resolution with some textures removed https://www.moddb.com/addons/start/205706?referer...
by Isolt
Wed Dec 23, 2020 5:50 am
Forum: Trespasser Levels and Design
Topic: VRex Skin by Second Illiteration
Replies: 6
Views: 2789

Re: VRex Skin by Second Illiteration

Here's an HD version for you Draconisaurus
https://mega.nz/file/gGoUGRwA#INiCooGHR ... mjoxQx02Jo
by Isolt
Wed Dec 23, 2020 1:35 am
Forum: Trespasser Levels and Design
Topic: Trespasser VR Unity Prototype
Replies: 54
Views: 85274

Re: Trespasser VR Unity Prototype

Did james_uk ever release the beginning of lab he was working on? The files I downloaded only seemed to be the test level and inside the lab building.
by Isolt
Wed Dec 23, 2020 1:30 am
Forum: Questions to the Management
Topic: CD-Rom from original game developers
Replies: 16
Views: 6867

Re: CD-Rom from original game developers

We haven't had a case in the community for a few months. Everyone arriving has to quarantine for 2 weeks in managed isolation, so we get a lot of cases there but no chance to spread it. So with no cases it's pretty much life as usual but with masks recommended on public transport.We're lucky that we...
by Isolt
Wed Dec 23, 2020 1:23 am
Forum: Trespasser General
Topic: Neural Network Texture up-scaling
Replies: 89
Views: 88106

Re: Neural Network Texture up-scaling

Yep when I've got time I'll do a V2.2 and move those keycards, and anything else I think of. Currently it should be OK? If someone changed "PScrtyCrdRdrBLU00t2", I'd guess they'd change "Ptkeycardblue01t2" to match. I doubt they'd use "Ptkeycardred01t2" or any other col...
by Isolt
Tue Dec 22, 2020 9:06 pm
Forum: Trespasser General
Topic: Neural Network Texture up-scaling
Replies: 89
Views: 88106

Re: Neural Network Texture up-scaling

Project update - V2.1 is the final completed version. All textures from the retail game have been upscaled (excluding terrain textures due to CE limitations). Some critical textures have been put into level specific folders to avoid game-breaking fan level issues and name overlaps in retail. Keycard...
by Isolt
Sun Dec 20, 2020 12:56 am
Forum: Questions to the Management
Topic: CD-Rom from original game developers
Replies: 16
Views: 6867

Re: CD-Rom from original game developers

Greetings from New Zealand, are you still here? Thanks for posting this!