Search found 10 matches
- Sat Oct 22, 2022 6:31 pm
- Forum: Trespasser General
- Topic: Fan-Made AI That Says Anything As John Hammond
- Replies: 48
- Views: 31453
Re: Fan-Made AI That Says Anything As John Hammond
Having tested the 2nd Uberduck Version, it goes straight in as long as you create an account on the site. Voice generation works normally. I've had an account for quite some time on there now but I can't say for sure if accounts have become required on Uberduck. As for the Colab, I can't fix that as...
- Fri May 28, 2021 7:16 pm
- Forum: Trespasser General
- Topic: Fan-Made AI That Says Anything As John Hammond
- Replies: 48
- Views: 31453
Re: Fan-Made AI That Says Anything As John Hammond
Two tests to demonstrate differences: The original Colab: https://drive.google.com/file/d/1Pmfwf76ui8yeQDcbI71QWK9s2_7ztyZT/view?usp=sharing The UberDuck.AI version: https://drive.google.com/file/d/1qXgJrwX5d8X9xn8u9HZxHc5Wzi4HLsOK/view?usp=sharing The UberDuck.AI version shows a massive improvement...
- Tue May 25, 2021 8:03 pm
- Forum: Trespasser General
- Topic: Fan-Made AI That Says Anything As John Hammond
- Replies: 48
- Views: 31453
Re: Fan-Made AI That Says Anything As John Hammond
For anyone that previously had trouble using the Google Colab workarea, I have now submitted this to UberDuck.AI whom have accepted it on the site.
https://uberduck.ai/#voice=john-parker-hammond
It's literally as simple as typing in what you want then hitting the synthesize button
https://uberduck.ai/#voice=john-parker-hammond
It's literally as simple as typing in what you want then hitting the synthesize button
- Mon Feb 22, 2021 8:39 am
- Forum: Trespasser General
- Topic: Fan-Made AI That Says Anything As John Hammond
- Replies: 48
- Views: 31453
Re: Fan-Made AI That Says Anything As John Hammond
As I talked with Scall the other day. This is really cool, but be careful how to use it. It is an AI voice that sound like someone else, even if the person is dead. There can still be legal stuff with it, specially in the future. And worth remembering is that David is still alive and sound like Ric...
- Thu Feb 18, 2021 10:15 am
- Forum: Trespasser General
- Topic: Fan-Made AI That Says Anything As John Hammond
- Replies: 48
- Views: 31453
Re: Fan-Made AI That Says Anything As John Hammond
For the sake of keeping everything together, this is the original training data I used to make this with: https://drive.google.com/file/d/13Fzfr_YTzqQAZrtzEAzc5xQUons0W-5R/view?usp=sharing It contains the audio files along with the original transcript txt files that are formatted for TacoTron 2 and ...
- Mon Feb 15, 2021 5:22 am
- Forum: Trespasser Levels and Design
- Topic: Tresspasser town level in BeamNG
- Replies: 18
- Views: 5822
Re: Tresspasser town level in BeamNG
This is really impressive, I know James has mentioned he has a method of exporting textured 3DS terrains, and syncing the original object co-ordinates into Unity, but I’d really love to know how he does it exactly, and if it’s possible with other engines. The technique behind doing this is really q...
- Tue Jun 20, 2017 10:01 am
- Forum: Trespasser Levels and Design
- Topic: Trespasser VR Unity Prototype
- Replies: 54
- Views: 82167
Re: Trespasser VR Unity Prototype
TheIdiot - This is being made primarily for VR/Motion Controllers right now so it won't work without them. Depending on how far this gets or if there's sufficient interest, I would like to look into the possibility of providing the source for the levels geometry so others can migrate Trespassers lev...
- Sun Jun 18, 2017 9:48 am
- Forum: Trespasser Levels and Design
- Topic: Trespasser VR Unity Prototype
- Replies: 54
- Views: 82167
Re: Trespasser VR Unity Prototype
Done some experimenting today and have devised a process for getting textured terrains into 3DS Max along with the roads/decals whilst also synchronizing the original object co-ordinates from Tres-ED to Unity3D. Ground decals are still a tad glitchy (these were ultimately applied to the terrain by u...
- Sat Jun 17, 2017 5:58 pm
- Forum: Trespasser Levels and Design
- Topic: Trespasser VR Unity Prototype
- Replies: 54
- Views: 82167
Re: Trespasser VR Unity Prototype
Since we have the source code, would it be possible to add code for vr and touch controls into trespasser proper? Although it's well outside my abilities to use Trespassers source code, here's some observations on what one would have to do to make it work. 1) One of the first things I did was try t...
- Fri Jun 16, 2017 8:41 am
- Forum: Trespasser Levels and Design
- Topic: Trespasser VR Unity Prototype
- Replies: 54
- Views: 82167
Trespasser VR Unity Prototype
https://www.youtube.com/watch?v=uZBXKRebDzc (youtube tags aren't working for some reason) Download: http://www.mediafire.com/file/x469a1odnkudow7/Trespasser_VR_Proto.zip Having had an Oculus Touch/Rift for the past couple of months now, I was wondering what Trespasser could be like if it was given V...