Search found 50 matches
- Wed Jun 08, 2022 10:08 am
- Forum: Trespasser Levels and Design
- Topic: TRESCOM_ANTHOLOGY
- Replies: 90
- Views: 1007091
Re: TRESCOM_ANTHOLOGY
Nice update Rebel!
- Wed Jun 08, 2022 10:05 am
- Forum: Trespasser General
- Topic: Strange sound issue on Trespasser CE?
- Replies: 4
- Views: 1316
Strange sound issue on Trespasser CE?
Has anyone else had any sound problems on Trespasser CE? Animal footsteps, attack sounds as well as object sounds can be heard too much when even very very far away from them. The sounds are kinda boomy and echoy but that might be due to the volume of them being right up close. Trespasser seem to be...
- Sun Jan 30, 2022 7:43 am
- Forum: Trespasser General
- Topic: Trespasser Awakening (HD Trespasser Remake)
- Replies: 52
- Views: 17550
Re: Trespasser HD Remake
This looks quite interesting and was nice to test. A bit hard to give any constructive criticism as it is in such an early stage but it does look promising. I shall try to scribble down some notes perhaps, when i play around with is some more. One thing though that raises concern for me is the rapto...
- Fri Jan 22, 2021 11:17 am
- Forum: Trespasser General
- Topic: Does anybody know where I can find this review?
- Replies: 10
- Views: 11988
Re: Does anybody know where I can find this review?
Have you tried the links in Wayback Machine, I have found deleted and removed YouTube and Twitter videos that way.
https://archive.org/web/
https://archive.org/web/
- Fri Dec 18, 2020 6:56 pm
- Forum: Trespasser Levels and Design
- Topic: Trying to find a custom level...
- Replies: 4
- Views: 2507
Re: Trying to find a custom level...
No it's not Pine Escape, the one I'm thinking of is a bit older and more simple(incomplete?).
Pine Escape is a really nice level that I have gone through a couple of times this year.
Most of your levels Draconisaurus are very good!
BTW are you working on something new?
Pine Escape is a really nice level that I have gone through a couple of times this year.
Most of your levels Draconisaurus are very good!
BTW are you working on something new?
- Fri Dec 18, 2020 6:18 pm
- Forum: Trespasser Levels and Design
- Topic: Trying to find a custom level...
- Replies: 4
- Views: 2507
Trying to find a custom level...
All I really remember were that you started at the bottom of a valley(I think) and then went up a mountain, crossing some bridges(or branches) to get to a helicopter.
I know it's vague but all help to find the level is appreciated!
I know it's vague but all help to find the level is appreciated!
- Fri Dec 18, 2020 10:04 am
- Forum: Trespasser General
- Topic: Trespasser Twilight/ATX screen issue
- Replies: 87
- Views: 31983
Re: Trespasser Twilight/ATX screen issue
Yes but also when i started the game up, so the issue was happening when i both changed it in-game and before I had started a level.
- Thu Dec 17, 2020 5:59 pm
- Forum: Trespasser General
- Topic: Trespasser Twilight/ATX screen issue
- Replies: 87
- Views: 31983
Re: Trespasser Twilight/ATX screen issue
Yea... I'm an idiot. I didn't notice i was actually changing between software and hardware rendering mode. The only thing i did notice was Ann spinning and the arm being drawn into the ground. Whenever I change between the two rendering modes i just have to restart the game and all work as intended,...
- Thu Dec 17, 2020 11:52 am
- Forum: Trespasser General
- Topic: Trespasser Twilight/ATX screen issue
- Replies: 87
- Views: 31983
Re: Trespasser Twilight/ATX screen issue
Damn. Why dear lord, why! I went a couple of months without playing Trespasser and now trouble again... So i run ATX Trespasser thru DxWnd and all is good, but when switching to hardware rendering, Ann starts to spin and her arm i drawn downwards like to a powerful magnet. I can get her to look up b...
- Sat May 02, 2020 2:04 pm
- Forum: Trespasser Pre-Release
- Topic: Drac's Tres Re-Exploration
- Replies: 69
- Views: 38737
Re: Drac's Tres Re-Exploration
Very cool thread Draconisaurus! It's very interesting to see/read about all this stuff.
One question though, as I never looked up the alpha and beta builds before what is Max Scene that you mentioned?
One question though, as I never looked up the alpha and beta builds before what is Max Scene that you mentioned?
- Thu Apr 30, 2020 10:08 am
- Forum: Trespasser General
- Topic: Trespasser Twilight/ATX screen issue
- Replies: 87
- Views: 31983
Re: Trespasser Twilight/ATX screen issue
Before I created this thread, when everything worked like it had done before, most Tres stuff was relatively stable for me. For example, East Dock would only crash if I was flapping my arm around too much or moving the camera too much, the dilo teleporting never crashed it. With dgVoodoo 2 both soft...
- Wed Apr 29, 2020 9:45 am
- Forum: Trespasser General
- Topic: Trespasser Twilight/ATX screen issue
- Replies: 87
- Views: 31983
Re: Trespasser Twilight/ATX screen issue
Draconisaurus I hadn't changed anything so all models should have been with normalmaps, right? But: Look at this next entry, it's the kicker: Emulate 16bbp D3D8 backbuffer When i enabled that, the game worked correctly in hardware rendering mode. So i tried East Dock in Twilight and hardware mode, a...
- Thu Apr 23, 2020 2:04 pm
- Forum: Trespasser Levels and Design
- Topic: TRESCOM_ANTHOLOGY
- Replies: 90
- Views: 1007091
Re: TRESCOM_ANTHOLOGY
There seem to be something missing in the tpa's still. When i get to the lighthouse in Tc-isle, when I cross the bridge there is a loud beep before it plays the pterodactyl sound. Another thing and it might be old news, in the beginning of Tc-isle the balloon is not visible in hardware render, only ...
- Thu Apr 23, 2020 1:54 pm
- Forum: Trespasser General
- Topic: Trespasser Twilight/ATX screen issue
- Replies: 87
- Views: 31983
Re: Trespasser Twilight/ATX screen issue
I haven't found the setting to fix it yet but I'm not gonna give up! It seems like it either have to do with hardware mode or D3D. When i tried Trespasser's software render everything worked pretty good and when switching over to hardware rendering in Trespasser and then changing "Use D3D=1&quo...
- Thu Apr 23, 2020 9:57 am
- Forum: Trespasser General
- Topic: Trespasser Twilight/ATX screen issue
- Replies: 87
- Views: 31983
Re: Trespasser Twilight/ATX screen issue
I looked up DxWnd and thought it would be interesting to try Trespasser with it. So i hooked Twilight to DxWnd and started it, everything seems fine, loaded vanilla BE level, still everything looks good. Then I get up to the foundations and... Well textures/items like the wooden boxes and the barrel...