Search found 24 matches

by Shadefyre
Fri Jun 10, 2022 5:08 am
Forum: Trespasser Levels and Design
Topic: Dark Jungle: A new Trespasser mod (Alpha Release pg 3)
Replies: 42
Views: 14520

Re: Dark Jungle: A new Trespasser mod (Early Alpha Release p

I think I might be getting around to recording this level soon, however I wanted to ask if there were any specific settings I should crank down to get it running better. The reason I held off on it before was that even with tinkering around in the config, I seem to get big framedrops right at the s...
by Shadefyre
Fri Jun 10, 2022 2:16 am
Forum: Trespasser Levels and Design
Topic: Dark Jungle: A new Trespasser mod (Alpha Release pg 3)
Replies: 42
Views: 14520

Re: Dark Jungle: A new Trespasser mod (Early Alpha Release p

I think I might be getting around to recording this level soon, however I wanted to ask if there were any specific settings I should crank down to get it running better. The reason I held off on it before was that even with tinkering around in the config, I seem to get big framedrops right at the st...
by Shadefyre
Sun Oct 10, 2021 6:11 am
Forum: Trespasser Levels and Design
Topic: New level: Mount Tres
Replies: 38
Views: 13856

Re: New level: Mount Tres

https://www.mediafire.com/file/hedfknn0c1g2gtf/tortuguero.7z/file didn't add much. but I nerfed some guns and added an end trigger. Couldn't think of a good name really so I named the level "tortuguero" It's just the name of a place I stayed when I visited Costa Rica. I'm gonna have to pu...
by Shadefyre
Thu Oct 07, 2021 4:07 am
Forum: Trespasser Levels and Design
Topic: TRESCOM_ANTHOLOGY
Replies: 90
Views: 1011321

Re: TRESCOM_ANTHOLOGY

ShadeFyre, I still can't duplicate the tram crash you suffered. I'm at a loss as to why it happened so I'm stumped. Oh, and you can still get down to the front side of the dam without laddering if you happen to ditch the return tram ride back and walk back through the water. Just walk over the to e...
by Shadefyre
Fri Sep 24, 2021 3:34 am
Forum: Trespasser Levels and Design
Topic: New level: Mount Tres
Replies: 38
Views: 13856

Re: New level: Mount Tres

morningstarring wrote: https://www.mediafire.com/file/ccy246e2 ... v6.7z/file

this is another one of my levels. I think it's one of my better ones. too many guns but i dont feel like removing them right now. just played through the level and it still works.
Is Newlev6 a separate map from Newlev8?
by Shadefyre
Wed Sep 22, 2021 3:54 am
Forum: Trespasser Levels and Design
Topic: TRESCOM_ANTHOLOGY
Replies: 90
Views: 1011321

Re: TRESCOM_ANTHOLOGY

I finally got around to doing a playthrough of TC-Prequel , and boy is it a hefty level. I took about 3 hours across multiple videos to reach the end, covering multiple paths and a few easter eggs, which in my kind of dated memory makes it quite a bit longer than any of the other anthology maps? And...
by Shadefyre
Wed Sep 22, 2021 3:34 am
Forum: Trespasser Levels and Design
Topic: Cloning Facility
Replies: 145
Views: 114939

Re: Cloning Facility

AI scripting attention is something I have found TresCom mods need badly, as well as more sticks for melee. I hadn't thought of the ambush potential, which sounds like both AI and outside triggers. I managed three or more really cool AI scenes in JPDS~streams but I don't think I ever really got bac...
by Shadefyre
Sun Sep 19, 2021 11:10 pm
Forum: Trespasser Levels and Design
Topic: New level: Mount Tres
Replies: 38
Views: 13856

Re: New level: Mount Tres

Is this level still available? The original DL link is dead. I thought I had grabbed it when it was up prior, but if so I don't remember what the .scn was named so I'm not sure if it's already in my folder. It's Mount_Tres.scn. Looks like it was never made available on the level download page...I h...
by Shadefyre
Sun Sep 19, 2021 3:59 am
Forum: Trespasser Levels and Design
Topic: New level: Mount Tres
Replies: 38
Views: 13856

Re: New level: Mount Tres

Is this level still available? The original DL link is dead. I thought I had grabbed it when it was up prior, but if so I don't remember what the .scn was named so I'm not sure if it's already in my folder.
by Shadefyre
Mon Feb 22, 2021 8:41 am
Forum: Trespasser Levels and Design
Topic: what things makes a level enjoyable
Replies: 18
Views: 6478

Re: what things makes a level enjoyable

It's definitely a neat idea to get a spread of what various folks are looking for in maps, since as the replies show, everyone looks for something a little different in Trespasser. As for myself, I think I have a pretty wide number of things I enjoy seeing in maps. I definitely agree with the notion...
by Shadefyre
Tue Jun 04, 2019 9:48 pm
Forum: Trespasser Levels and Design
Topic: Dozer Test
Replies: 22
Views: 22272

Re: Dozer Test

Wow, it's neat to see that my ramblings/observations gave you a little bit of an idea, Rebel. :esmile:
by Shadefyre
Sat May 18, 2019 5:37 am
Forum: Trespasser General
Topic: A Question For JPDS Folks
Replies: 11
Views: 14029

Re: A Question For JPDS Folks

Ah, alright, I think I misread something in the readme that CE would just allow for a much fancier skybox than in other setups. Also, going through HRS now, and am a bit sad to admit I've run up against a bit of a wall, despite it being a fairly small area. I got into Nedry's room and got the Turok ...
by Shadefyre
Mon May 13, 2019 10:20 pm
Forum: Trespasser General
Topic: A Question For JPDS Folks
Replies: 11
Views: 14029

Re: A Question For JPDS Folks

Yeah, having finished the two episodes for Plains, I also went through the final version of Rebel's Ruins map, and I'm thinking of going through the expanded version of Craters that was out recently too. I've got quite a backlog list of installed maps to attempt, though I'm not sure about the stabil...
by Shadefyre
Sat May 04, 2019 11:46 pm
Forum: Trespasser General
Topic: A Question For JPDS Folks
Replies: 11
Views: 14029

Re: A Question For JPDS Folks

Alright, that's some handy info to have! I just recorded the first part of Plains, covering the walled interior area. And I guess after I reach the journal, I'll just poke around a bit to see what easter eggs I can show. So, the order I should do the maps from Trails after Plains is ~trails->swap ov...
by Shadefyre
Mon Apr 22, 2019 4:12 am
Forum: Trespasser General
Topic: A Question For JPDS Folks
Replies: 11
Views: 14029

Re: A Question For JPDS Folks

Ah, that makes sense! I was wondering why for example there's a scene at the bottom of the cliff by the ocean with a Baryonyx that seemed entirely out of the way. I just wanted to make sure it wasn't another case where I was like "Oh, this level doesn't have an ending" and then find out th...