They probably missed deleting itThatZenoGuy wrote: ↑Fri Aug 30, 2024 11:30 am Fun fact! There is only one small clump of foliage on the road to the Harbor, hidden to the right of the gate in an area you never need to go to.
Why? Who knows! But notably levels past IJ have weird trends of lacking foliage in areas they should have it.
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- Fri Aug 30, 2024 11:42 am
- Forum: Trespasser General
- Topic: Fun Facts and Trivia about Trespasser
- Replies: 60
- Views: 6122
Re: Fun Facts and Trivia about Trespasser
- Thu Aug 29, 2024 6:53 am
- Forum: Trespasser General
- Topic: Fun Facts and Trivia about Trespasser
- Replies: 60
- Views: 6122
Re: Fun Facts and Trivia about Trespasser
Has anyone considered that maybe the roof just caved in slightly? All of the moisture in the air combined with constant storms and neglect over the years on such a tall building (which clearly isn't designed to resist storms, unlike the buildings on Isla Nublar) could surely have worn down the roof...
- Mon Aug 26, 2024 1:49 pm
- Forum: Trespasser Articles Database
- Topic: Tony Rowe Interview At Dev Game Club
- Replies: 29
- Views: 3367
Re: Tony Rowe Interview At Dev Game Club
They're the same height but Wu's house has better crates to use to climb over the fence. Yeah, I know of the ones in the back to get out again. But I got the feeling getting in while using boxes is easier at Wu's than Hammond's. But the indentation of Hammond's gate door is probably throwing me off.
- Mon Aug 26, 2024 12:51 pm
- Forum: Trespasser Articles Database
- Topic: Tony Rowe Interview At Dev Game Club
- Replies: 29
- Views: 3367
Re: Tony Rowe Interview At Dev Game Club
Maybe the difference is that Hammond's house got crates inside that you could use to jump over the wall, while Wu's does not? Is Hammond's wall and/or gate higher than Wu's? I feel like they are, like it's harder to use crates to get over there. But the gate is probably throwing me off. Or Wu's gat...
- Mon Aug 26, 2024 12:39 pm
- Forum: Trespasser General
- Topic: Fun Facts and Trivia about Trespasser
- Replies: 60
- Views: 6122
- Mon Aug 26, 2024 12:38 pm
- Forum: Trespasser Articles Database
- Topic: Tony Rowe Interview At Dev Game Club
- Replies: 29
- Views: 3367
Re: Tony Rowe Interview At Dev Game Club
I never figured out Wu's gate either so I used crates as well. I also never found the white keycard but manage to squeeze myself between the door and wall into his office. Maybe the difference is that Hammond's house got crates inside that you could use to jump over the wall, while Wu's does not? S...
- Mon Aug 26, 2024 8:01 am
- Forum: Trespasser Articles Database
- Topic: Tony Rowe Interview At Dev Game Club
- Replies: 29
- Views: 3367
Re: Tony Rowe Interview At Dev Game Club
I'm not completely sure, but I think there was a tiny little space where you could squeeze in between and go OOB... I need to go back to that, I used to go around the levels looking for such spots. It was so much fun trying to find those in the pre-TresView/TresEd days. Edit: I also remember telepo...
- Mon Aug 26, 2024 7:34 am
- Forum: Trespasser General
- Topic: Is the AS1 Rex secretly the Plains Rex?
- Replies: 12
- Views: 1199
Re: Is the AS1 Rex secretly the Plains Rex?
Hammond's script says this about VH40. Sighting of scarred, huge T-rex HAMMOND040 For four months we had monitored it while it preyed on herds in the southern forest. We never knew why it grew so large. In the summer of 1988 it began moving north. Ah, my bad then. Alpha raptor seemed to make more s...
- Sat Aug 24, 2024 8:24 am
- Forum: Trespasser General
- Topic: Is the AS1 Rex secretly the Plains Rex?
- Replies: 12
- Views: 1199
Re: Is the AS1 Rex secretly the Plains Rex?
"For four months we had monitored it while it preyed on herds in the southern forest. We never knew why it grew so large. In the summer of 1988 it began moving north." I think that line is about a raptor, maybe the raptor boss? VH38 - The raptor padded in towards sundown. It drank nervous...
- Sat Aug 17, 2024 4:21 pm
- Forum: Trespasser Articles Database
- Topic: Tony Rowe Interview At Dev Game Club
- Replies: 29
- Views: 3367
- Sat Aug 17, 2024 10:01 am
- Forum: Trespasser General
- Topic: Were the Trespasser Devs responsible for the marketing failure the game had?
- Replies: 13
- Views: 1603
- Sat Aug 17, 2024 7:01 am
- Forum: Trespasser Levels and Design
- Topic: Zeno's Fan Build 120 (The polish and gubbins patch!)
- Replies: 44
- Views: 5800
Re: Zeno's Fan Build 120 (The polish and gubbins patch!)
Don't test meThatZenoGuy wrote: ↑Sat Aug 17, 2024 6:48 amWelp, I am flabbergasted that you find the word gubbins funny. ;D
- Sat Aug 17, 2024 6:02 am
- Forum: Trespasser Levels and Design
- Topic: Zeno's Fan Build 120 (The polish and gubbins patch!)
- Replies: 44
- Views: 5800
Re: Zeno's Fan Build 120 (The polish and gubbins patch!)
LOL, it's a funny word, I like it. Better than flabbergasted or welp, those are pretty much my trigger words.
- Wed Aug 14, 2024 8:45 am
- Forum: Trespasser Levels and Design
- Topic: Zeno's Fan Build 120 (The polish and gubbins patch!)
- Replies: 44
- Views: 5800
Re: Zeno's Fan Build 120 (The polish and gubbins patch!)
If you're basing this off build 117, I remember Tatu made an article on the differences between 116 and 117. Other than the microwave, I think there were some other minor things they changed and/or messed up. You're probably aware, but here's the link just in case: https://www.trescom.org/articles/d...
- Fri Jun 28, 2024 6:09 am
- Forum: Trespasser Levels and Design
- Topic: Zeno's Vanilla Trespasser Patch/Rework
- Replies: 66
- Views: 8169
Re: Zeno's Vanilla Trespasser Patch/Rework
I admit I don't recall ever struggling with this level aside from the start with the cheeky bugger who chases you off the hill. But by this point the player should be much better at shooting compared to earlier levels. I have no clue what the ratio on this level is, so lets check it! There was supp...