Search found 929 matches

by Shadow Wolf
Mon Jan 24, 2011 4:36 pm
Forum: Trespasser General
Topic: Request: Savegames
Replies: 8
Views: 7950

Re: Request: Savegames

I know that some members still like to play savegames like the ones in the old days, when we didn't have TresEd or any other editing tools. I'm asking anyone who got some cool savegame to upload them and share them here :) It can be from the retail levels or fan levels, with the ATX patch or not. S...
by Shadow Wolf
Sat Jan 22, 2011 8:03 pm
Forum: Trespasser General
Topic: Disable Jumping Sound ?
Replies: 7
Views: 7382

Re: Disable Jumping Sound ?

I always heared it as hup, not that it matters, would have been sooo nice if they'd had several she used just for some variation

EDIT: curses beaten to saying hup
by Shadow Wolf
Fri Jan 07, 2011 5:12 pm
Forum: Oasis
Topic: Alright, to announce..
Replies: 16
Views: 31745

Re: Alright, to announce..

happy hatching date (little late I think >.<) I'll discuss that raptor with you in a bit, not happy with it yet
by Shadow Wolf
Wed Jan 05, 2011 6:05 pm
Forum: Other
Topic: Preparing a Jurassic Park Tribute
Replies: 4
Views: 10443

Re: Preparing a Jurassic Park Tribute

Draconisaurus wrote:I also do highly suggest not putting much time into this until you can get a team together.
that's where mine fell down, probably can't help from here as shipping props would cost too much >.<
by Shadow Wolf
Wed Jan 05, 2011 6:02 pm
Forum: Other
Topic: JP Laptop
Replies: 15
Views: 27399

Re: JP Laptop

I've been considering something more jurassic park than armour with doino claw marks down side coming from my "workshop" out back
by Shadow Wolf
Thu Dec 30, 2010 2:35 am
Forum: Trespasser General
Topic: Trespasser Music Composer Bill Brown Q&A
Replies: 24
Views: 16462

Re: Trespasser Music Composer Bill Brown Q&A

Another one: Why does the music doesn't exactly follow what's going on? I mean, in most games, a loop of music will play according to the situation. For example, if there's a danger situation, a loop of danger-action music will play, but here, if there's a track like that, it just ends randomly and...
by Shadow Wolf
Sun Dec 26, 2010 10:35 pm
Forum: Trespasser Pre-Release
Topic: Walkthrough 1997 Part Three - Plantation House
Replies: 28
Views: 25583

Re: Walkthrough 1997 Part Three - Plantation House

SUGGESTION! the walkthroughs are on the news page, would it make sense to post them somewhere where in future we won't have to root through archives for them too? like in the walkthroughs section, ok I know they're not relavent for the retail but just an idea
by Shadow Wolf
Fri May 15, 2009 5:58 pm
Forum: Oasis
Topic: A quick update on Oasis...
Replies: 2
Views: 8807

Re: A quick update on Oasis...

extra animals to care for.... and some slight depression. extra animals? tell me about it :P trying to hatch another two clutches of shrimp eggs, how're the snakes btw? and the depression bit sucks Alot of my motivation has been lost on Oasis from when I realized that I have to rebuild more than ha...
by Shadow Wolf
Sun May 10, 2009 10:13 am
Forum: Trespasser Reloaded
Topic: TresCom Community Project 1 - Trespasser: Reloaded
Replies: 129
Views: 132084

Re: TresCom Community Project - Trespasser: Reloaded

Are you willing to edit the terrain a bit, or will it cause the terrain issues? Why? Do you have a basement? Okay, but what about the names? If everybody names his house "house-00" there will be a conflict on import. Shouldn't there be a naming convention to follow? Watchtwr-00 FTW but ot...
by Shadow Wolf
Fri May 08, 2009 9:56 pm
Forum: Questions to the Management
Topic: TC_Rescue Alpha Build 4 Released
Replies: 19
Views: 24256

Re: TC_Rescue Alpha Build 4 Released

Nada. I'm afraid of water! Almost drowned as a kid, it still terrifies me. :lol: Same!! Well, deep water anyway (including the deep end of the pool - I cannot swim). heh, same, well, not afraid of it but nearly drowned enough times to always have a lifejacket handy when doing fieldwork where there ...
by Shadow Wolf
Sat May 02, 2009 10:58 pm
Forum: Other
Topic: Fanart, coz I could
Replies: 12
Views: 21087

Re: Fanart, coz I could

heh, awesome dude! trescomedy certainly isn't dead
by Shadow Wolf
Mon Apr 27, 2009 9:13 pm
Forum: Trespasser Reloaded
Topic: TresCom Community Project 1 - Trespasser: Reloaded
Replies: 129
Views: 132084

Re: TresCom Community Project - Trespasser: Reloaded

Egghead wrote:Would it be okay if I picked a piece of property outside the fence? Sort of a secret house with a couple weapons and stuff?
it's suicide man... even if it is visible from my watchtower... :P why would you want to?
by Shadow Wolf
Sun Apr 26, 2009 7:39 pm
Forum: Trespasser Reloaded
Topic: TresCom Community Project 1 - Trespasser: Reloaded
Replies: 129
Views: 132084

Re: TresCom Community Project - Trespasser: Reloaded

Nick3069 wrote:Quick question:
John Hammond (VH46) wrote:Buildings were stripped of everything valuable.
Does that mean that our homes must be empty? My guess is: yes.
gad I hope not... I could do with putting binoculars, a rifle or two, a broken radio and some other stuff in mine as signs of it's use
by Shadow Wolf
Sun Apr 26, 2009 5:33 pm
Forum: Trespasser Reloaded
Topic: TresCom Community Project 1 - Trespasser: Reloaded
Replies: 129
Views: 132084

Re: TresCom Community Project - Trespasser: Reloaded

Lol near a valley? (for those who missed, Wolf and I discussed this a bit in IM) Well it could still go here, I was thinking, and thereby be able to check both towards the waterfall and towards the land off to the East. I guess it could go there... I just don't want it to be too tall and an eyesore...
by Shadow Wolf
Sat Apr 25, 2009 9:23 pm
Forum: Trespasser Reloaded
Topic: TresCom Community Project 1 - Trespasser: Reloaded
Replies: 129
Views: 132084

Re: TresCom Community Project - Trespasser: Reloaded

that IS a nice patch of land... does this still fit with the tower thing? I'd kinda expect the concrete concept to be built into a wall near a valley......