Search found 1439 matches
- Wed Sep 11, 2024 1:37 am
- Forum: Trespasser Levels and Design
- Topic: New Mod RELEASE: Ascent II, Reimagined: Part 1
- Replies: 13
- Views: 249
Re: New Mod RELEASE: Ascent II, Reimagined: Part 1
Well, this came out of nowhere! I can't say I even recall seeing you post before, Antilles01! He was very active on Discord and would often show previews and ask for help on this project, so I've known about it for a while. One thing I'm wondering - were the blocks at the start of the aviary in the...
- Tue Sep 10, 2024 9:51 pm
- Forum: Trespasser Levels and Design
- Topic: New Mod RELEASE: Ascent II, Reimagined: Part 1
- Replies: 13
- Views: 249
Re: New Mod RELEASE: Ascent II, Reimagined: Part 1
Hey thanks for the feedback. Let me respond a bit point by point-Sorry to hear it was frustrating, it was purposefully meant to be difficult to get those things! I can understand making the things hard to find or having to solve a puzzle, but having to fight against the physics engine to try and sq...
- Tue Sep 10, 2024 6:56 am
- Forum: Trespasser Levels and Design
- Topic: Zeno's Fan Build 120 (The polish and gubbins patch!)
- Replies: 44
- Views: 3207
Re: Zeno's Fan Build 120 (The polish and gubbins patch!)
What happened to ThatZenoGuy? All of their posts are just hyphens. Was 120 released? If so, where can I download it?
- Tue Sep 10, 2024 6:32 am
- Forum: Trespasser Levels and Design
- Topic: New Mod RELEASE: Ascent II, Reimagined: Part 1
- Replies: 13
- Views: 249
Re: New Mod RELEASE: Ascent II, Reimagined: Part 1
I was wondering when it would be released. I too noticed the WTD mix up and I also noticed the included 2 savegames which crash for me. It is a very beautiful level, but a bit frustrating. It is very hard to get the key, keycard, and the weapons inside the vehicles. The crane spins way too fast. Whi...
- Wed Aug 28, 2024 12:06 am
- Forum: Trespasser Levels and Design
- Topic: Trigger boundaries?
- Replies: 9
- Views: 500
Re: Trigger boundaries?
I always assumed the trigger's shape was converted to a cuboid if it isn't one already, similar to how a tangible object (without any specified collision sub-objects) gets an auto generated cuboid collision box around it.
- Thu Aug 22, 2024 6:00 am
- Forum: Trespasser Articles Database
- Topic: Tony Rowe Interview At Dev Game Club
- Replies: 29
- Views: 1700
Re: Tony Rowe Interview At Dev Game Club
I got to say I don't like the hosts of this podcast, they have such low energy and keep asking these vague, open-ended questions. Thankfully Tony had more energy and was able to to come up with interesting answers. Oddly they mention an 'invisible wall stopping access from jumping over Hammond's fen...
- Thu Jul 18, 2024 9:26 am
- Forum: Trespasser General
- Topic: Cheats using Ctrl + F11 not working
- Replies: 3
- Views: 486
Re: Cheats using Ctrl + F11 not working
If your computer is a laptop, then you might need to also press the Fn key or change the BIOS settings so the F# keys work as intended. You could also try a different external keyboard. Can you change the key for screenshot mode?
- Thu Jul 04, 2024 7:41 am
- Forum: Trespasser Pre-Release
- Topic: Trespasser and the Church of Saint Ignazio
- Replies: 26
- Views: 20174
Re: Trespasser and the Church of Saint Ignazio
I found the other 2 paintings! Apollo leads Beatrice of Burgundy as a bride to Frederick I https://upload.wikimedia.org/wikipedia/commons/9/9c/Apollo_leads_Beatrice_of_Burgundy_as_a_bride_to_Frederick_I%2C_Holy_Roman_Emperor%2C_Giovanni_Battista_Tiepolo%2C_1751%2C_fresco_-_Mainfr%C3%A4nkisches_Museu...
- Tue Jul 02, 2024 7:41 pm
- Forum: Trespasser General
- Topic: Best and worst weapons in the game?
- Replies: 42
- Views: 10392
Re: Best and worst weapons in the game?
Yes plus it is physically shorter, so it is less likely to get stuck in geometry or knocked out of my hands by a raptor.ThatZenoGuy wrote: ↑Tue Jul 02, 2024 11:44 amGuessing you rate the HK91 above the M14 because of the superior iron sights it has? ;D
- Tue Jul 02, 2024 7:50 am
- Forum: Trespasser General
- Topic: Best and worst weapons in the game?
- Replies: 42
- Views: 10392
Re: Best and worst weapons in the game?
I agree both 3-round burst pistols are terrible and I always avoid them unless there is nothing else and I really need a gun. My go-to weapons are the AK and HK91 followed by the SMGs (MP5 & MAC-10), M14, the shotguns (SPAS-12 & Benelli), and the Desert Eagle. There is an AK with a drum mag ...
- Tue Jun 25, 2024 3:57 am
- Forum: Trespasser General
- Topic: Your favourite Trespasser object
- Replies: 28
- Views: 2192
Re: Your favourite Trespasser object
That's a damn good idea, Nick...I need to find a place to get stuff 3D printed, would save me an arm and a leg with miniatures. Try your local library, I live in a small town and even my library offers a 3D printing service at cost (meaning it is cheaper than online 3D printing services.) I've deci...
- Wed Jun 19, 2024 2:51 am
- Forum: Trespasser General
- Topic: Your favourite Trespasser object
- Replies: 28
- Views: 2192
Re: Your favourite Trespasser object
I'd love to bring one of those SPAS-12s back home, but SPAS-12 are illegal in Canada. :( I'd probably bring back one of Wu's VHS cassettes (Zombie Love, Chompers, or Buried), Hammond's floppy disk, or Nedry's Mace. Realistically speaking though, you could extract the models from the game and 3D prin...
- Mon Jun 17, 2024 9:11 am
- Forum: Trespasser General
- Topic: Classifying Trespasser's Weapons to three main categories
- Replies: 4
- Views: 540
Re: Classifying Trespasser's Weapons to three main categories
One of the biggest reasons why Jurassic Park failed was because Hammond is a liar when he says he spared no expense. Nedry complains he's not being paid enough and that why he betrays Hammond to smuggle dinosaur embryos to Biosyn. I wouldn't place VP70 in the InGen category for that reason, but it c...
- Fri Jun 14, 2024 12:19 pm
- Forum: Trespasser General
- Topic: Trespasser inner monologue confusion theory
- Replies: 13
- Views: 1142
Re: Trespasser inner monologue confusion theory
How do you talk to yourself in your mind if you can't hear it? I guess it's like trying to figure out how deaf people think or how blind people "see" the world.
- Fri Jun 14, 2024 12:12 pm
- Forum: Other
- Topic: Painting miniatures
- Replies: 23
- Views: 33978
Re: Painting miniatures
Damn! That's impressive level of detail on that Sherman. The StuG is one of my favorite WWII vehicles so I like seeing the howitzer variant here. Personally, I wouldn't be that bothered about historical accuracy, after all these will be used in fictional battles anyway so you can make a reason why t...