Search found 1362 matches
- Thu Mar 23, 2023 7:03 pm
- Forum: Trespasser Levels and Design
- Topic: New dinosaur idea (Released, Page 2)
- Replies: 33
- Views: 829
Re: New dinosaur idea (Released, Page 2)
Nice! Some of these are a bit wonky though, the ceratosaurus' left eye comes out of its socket, Eustreptospondylus has a hole under its neck, and a lot of them look like they are missing teeth.
- Thu Mar 23, 2023 7:18 am
- Forum: Trespasser Levels and Design
- Topic: CCreatureTrigger can't detect when Anne dies?
- Replies: 9
- Views: 392
Re: CCreatureTrigger can't detect when Anne dies?
"Pro at level making"? You've only been around for 3 months, how are you a pro? Are you trying to antagonize me? 

- Thu Mar 23, 2023 7:08 am
- Forum: JPO Public Discussion
- Topic: Forum Rules - Finally revised and clarified
- Replies: 3
- Views: 142877
Re: Forum Rules - Finally revised and clarified
This thread is nearly 10 years old. Didn't you read the rule about bumping old threads? - Bumping old threads is OK if you are contributing to that thread. If you are asking a question, adding a related bit of information, or providing a detailed opinion then you are fine. Posting "bump" i...
- Wed Mar 22, 2023 8:13 am
- Forum: Trespasser Levels and Design
- Topic: Bool Act??? & Update T-script Reference
- Replies: 109
- Views: 148513
Re: Bool Act??? & Update T-script Reference
T-script is short for Trespasser script, it's a part of the game's code used to set the properties of objects, terrain and other level specific things.
https://www.trescom.org/files/docs/tscript.html
- Wed Mar 22, 2023 4:34 am
- Forum: Trespasser Levels and Design
- Topic: VRex Skin by Second Illiteration
- Replies: 6
- Views: 1502
Re: VRex Skin by Second Illiteration
Are you saying you can port over the V. Rex from the 2005 King Kong game?
- Wed Mar 22, 2023 4:28 am
- Forum: Trespasser Levels and Design
- Topic: new guns?
- Replies: 11
- Views: 5364
Re: new guns?
You know I always wondered how to make guns I am only more familiar with dinosaur modding than objects or maps but I am planning on level making. We have had tons of new guns for a long time, just look at The Armory, its full of them: https://www.trescom.org/download/the-armory/ Why are you resurre...
- Mon Mar 20, 2023 1:25 am
- Forum: Trespasser General
- Topic: Trespasser in multiplayer
- Replies: 1
- Views: 64
Re: Trespasser in multiplayer
You're definitely not the first person to express their desire for a multiplayer version of the game. We have the game's source code, so it would technically possible to modify it to make a multiplayer game, but that would be a lot of work.
- Sun Mar 19, 2023 9:50 pm
- Forum: Trespasser Levels and Design
- Topic: i gotta be more aware of these errors.
- Replies: 4
- Views: 107
Re: i gotta be more aware of these errors.
also i tried making levels the sand patches or textures for some objects look horrible and low quality like this https://www.trescomforum.org/download/file.php?id=3844 That's because all ground texture objects must share the same pallet. Check out my quick tutorial how to fix this here: https://www...
- Thu Mar 16, 2023 1:49 am
- Forum: Trespasser Levels and Design
- Topic: Accurate Trex in Trespasser!
- Replies: 6
- Views: 228
Re: Accurate Trex in Trespasser!
Looks great! The blue and orange color scheme feels a bit out of place for a realistic/accurate animal though.
- Sat Mar 11, 2023 1:50 am
- Forum: Trespasser General
- Topic: Hello
- Replies: 70
- Views: 2267
Re: Hello
Limited budget and hardware. Is a dell premade computer from 2020. It won’t allow much else. I researched it. But now is all in the computer is working much much better. You could have used the money you used for the RAM for the to upgrade to an RX 6400 instead. I can almost guaranty that RX 6400 f...
- Fri Mar 10, 2023 12:00 am
- Forum: Trespasser General
- Topic: Hello
- Replies: 70
- Views: 2267
Re: Hello
A GT 730? It would have been better to buy an RX 6400 instead. They are a bit more expensive, but it's a much more recent card and it is over 6x more powerful.
- Thu Mar 09, 2023 8:00 pm
- Forum: Trespasser General
- Topic: Hello
- Replies: 70
- Views: 2267
Re: Hello
Already using ssd the 32 gig chip is for other applications that require more memory. And both video cards were nvidia chipset just double memory. From 2 to 4 gigs. I play other newer games that just aren’t running smoothly. One of them was the Jedi Fallen Order. SWTOR slows me down quite a bit as ...
- Thu Mar 09, 2023 9:34 am
- Forum: Trespasser General
- Topic: Hello
- Replies: 70
- Views: 2267
Re: Hello
Dude, 24 GB is more than enough RAM for what you're doing, 40 GB is overkill and won't increase the speed or graphics. I only have 16 GB of RAM and my computer is very fast. The graphics card upgrade will probably help, but that depends on the model and if you're being bottlenecked by your CPU. If y...
- Tue Feb 21, 2023 7:09 am
- Forum: 3D Modeling Tutorials
- Topic: Gmax setup and basic commands to import and export
- Replies: 3
- Views: 492
Re: Gmax setup and basic commands to import and export
I don't think anyone here uses Gmax or 3ds Max to modify levels directly, TresEd is much simpler to use. If you want to try, the maxscripts the devs used can be found here: https://github.com/OpenTrespasser/JurassicParkTrespasser/tree/master/jp2_pc/Tools/MAXScript The only one of those that I use is...
- Mon Feb 20, 2023 3:44 am
- Forum: Trespasser Pre-Release
- Topic: Download: Early Trespasser Builds
- Replies: 100
- Views: 103089