TresEd animation frames

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Master Neo
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TresEd animation frames

Post by Master Neo »

I'm a amateur 3D modeler and I'm recreating the "Cray Vault". I need to get the frames of animation for the monitors in the vault. The t-script says that they are individual BMPs. I just need to find out where they are and/or how to get them.
Thanks!
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Re: TresEd animation frames

Post by machf »

Well, you can extract the level textures with SWPext, for instance...
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Master Neo
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Re: TresEd animation frames

Post by Master Neo »

I must be doing something wrong with the command lines but I can't get it to work. Any pointers?
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Re: TresEd animation frames

Post by Dragonlord »

You can also open the map in the editor and export the objects. This should export the textures too as far as I think. The animations are attached to small objects hidden on the backside (or underneath) of the building if I remember correctly. Just select everything in the vicinity of the building and export it and you should get what you need.
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Master Neo
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Re: TresEd animation frames

Post by Master Neo »

I'll try that thanks
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Re: TresEd animation frames

Post by Master Neo »

Took me a while to find but It turned out to be in the level basement. Thanks!
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