glitchhunter09 wrote:Well, I'm having some issues. Currently, I've been attempting to make a darker sky for my level but unfortunately I don't know how to replace textures. I was told once but the way the person said it didn't work or didn't make any sense to me.
How do I change the sky?
There is a triangle under the terrain with the word "sky" in it, with a sky texture. Export this object and give it a new texture somehow to give a new sky texture. I believe the one from startlev is actually the PV sky object, however it's named..
Also, I'd really appreciate it if someone made a special model of the wall so I wouldn't have to use vegetation to cover up the holes.
I just want the missing piece, not a whole new wall.
What holes? And in IT_Reloaded (which erm.. hopefully you DLed while it was up), I included some repeatable sections of the type of wall you're using, which came from the Mystery Models.. could help.
You don't see me creating models because I most likely will make things that aren't actually dinosaurs let alone anything else. It would just be a weird blob with vertices. Also, downloading the compatible programs is annoying for me at this point in time due the shittiness of my internet connection.
Understandable.
Sorry but the vid was not that great to watch lol, pretty much just several minutes of the woo cheat on hefty dinos in a repetitive environment. Nice music, though..
There is also a Labyrinth 2 planned. Labyrinth 2 will be done differently the original Labyrinth and will avoid the flaws and problems that plagued the first Labyrinth. Plus, this map will use zero collision blocks because it will be using objects that have them embeded in their mesh already. I've currently got the exit and outer perimeters finished and have added one dinosaur.
Sounds like a plan... Potentially better than fixing the current one.