Trespasser: Instinct. * DEMO PG. 8 *

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Re: Trespasser: Instinct

Post by Draconisaurus »

Oooo, cool..
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Re: Trespasser: Instinct

Post by makairu »

I'm just going to have to dim down details a bit to make it fit in with the graphics, but I think that while tedious it will be easier than hand drawing every frame.
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Re: Trespasser: Instinct

Post by makairu »

Double post...

The project is still going, though it is a bit slow. Some people have an exclusive demo (hehe) I'll release a more stable version for you all to play around with soon.

And, Jeez, I was looking at the old idea for this and am still quite fond of it, too bad FPS creator sucks. I might revisit that idea once I learn some more c++, because then I can translate that knowledge to DarkGDK and modify the FPS creator engine so that it fits my needs.

But, of course, I am also very fond of the 2D "sequel." I really can't wait to see how it turns out in the end (maybe in a few years :P ).
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Re: Trespasser: Instinct

Post by Draconisaurus »

That demo was pretty frakin sweet, and entirely stable for me. 8) I can't wait to see the sorts of adventures you can come up with for a 2D Site B.
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Re: Trespasser: Instinct

Post by makairu »

Why thank you, though I must say the crate carrying feature is a bit... broken. That, and the raptors only have 1 animation. xD
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Re: Trespasser: Instinct

Post by makairu »

I'm releasing a VERY early demo, just to show what has been done so far. WASD moves, q jumps, left mouse button picks up a crate, and right mouse button throws it. (The crate carrying is still a major WIP and is very glitchy) There are still a lot of stupid issues that I have been trying to fix, so bear with me. I just want to release something for the community to see, and since Draco said it was stable enough, I'm releasing it to you all slightly modified.

You can download it HERE



*EDIT*

The demo isn't much but I've had a lot going on lately, so it's a little hard to work on instinct. I have been trying though. ;)
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Re: Trespasser: Instinct. * DEMO PG. 8 *

Post by Second Illiteration »

Looks pretty cool to me. Playing as a dino at some point might be fun.
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Re: Trespasser: Instinct. * DEMO PG. 8 *

Post by Rebel »

One of these days I gotta get dsl or cable (this dialup is for the birds).
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Re: Trespasser: Instinct. * DEMO PG. 8 *

Post by Draconisaurus »

Hmmm Makairu, what has changed with this version? I don't really have time to look :yum:
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Re: Trespasser: Instinct. * DEMO PG. 8 *

Post by makairu »

nothing... I have to be fast, on my new neighbor's internet...
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Re: Trespasser: Instinct. * DEMO PG. 8 *

Post by makairu »

I would expect an actual demo in a few weeks. ;)


*EDIT* and no, this is not an April fool's prank, I promise. I need to get it done for school.
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Re: Trespasser: Instinct. * DEMO PG. 8 *

Post by Second Illiteration »

Cool. By the way I thought the raptor animations were pretty sweet
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Re: Trespasser: Instinct. * DEMO PG. 8 *

Post by makairu »

You can thank Anna for the animations. :D
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Re: Trespasser: Instinct. * DEMO PG. 8 *

Post by makairu »

Oh me oh my, now what have we got here?

Image
That is surely the orange haze of the evening, or... is it morning?
Wouldn't you like to know? Because so would I.

What on earth is that green rectangle?
Well, again, wouldn't you like to know?
Is this a screenshot of some early puzzle?
I'm here asking the same question brotha. ;)
Haven't I been here before?

I dunno, have you?
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Re: Trespasser: Instinct. * DEMO PG. 8 *

Post by Draconisaurus »

lol, looking very cool makairu 8)


EDIT: Damn, a crate on the crane hook.. Why didn't I ever think of that?
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