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Image animated? Lab level.

Posted: Tue Jun 26, 2018 10:37 pm
by xelono
Hello everyone, how can I extract the moving images from the computer screens in the lab mission.

Is it an image.gif (animated)? or is it just a pack of images executed by a script that only appears to be a video?
Image

Re: Image animated? Lab level.

Posted: Wed Jun 27, 2018 6:15 am
by tatu
Trespasser uses a pack of images executed by a script to show animated images.

As for these, search for "Scompbboot00t2.bmp-00" and "Pcraydisplay0000000.bmp-00" to find the objects containing these :)

Re: Image animated? Lab level.

Posted: Wed Jun 27, 2018 2:47 pm
by xelono
tatu wrote:Trespasser uses a pack of images executed by a script to show animated images.

As for these, search for "Scompbboot00t2.bmp-00" and "Pcraydisplay0000000.bmp-00" to find the objects containing these :)
Hi, and how can I find these files? With TresEd I exported the object in .tpm (the lab screen) but there is only one black image (it must be the first frame). GuiApp will not be used.

Is there a tool that can directly extract the textures from the Lab level? or is there some way to extract these special objects with TresEd ??

Re: Image animated? Lab level.

Posted: Wed Jun 27, 2018 3:00 pm
by tatu
The ones I listed are objects themselves, not textures. Exporting these will also export the textures for the screens.

You can use GUIApp that comes with the CE tools, go to "Game" and then "Export Textures from SCN..." and select the LAB level. That will export all textures into a folder in the GUIApp folder.

Re: Image animated? Lab level.

Posted: Wed Jun 27, 2018 3:07 pm
by xelono
tatu wrote:The ones I listed are objects themselves, not textures. Exporting these will also export the textures for the screens.

You can use GUIApp that comes with the CE tools, go to "Game" and then "Export Textures from SCN..." and select the LAB level. That will export all textures into a folder in the GUIApp folder.
I found the form, with swp_viewer I can export the textures of that animation. It was easier.

Greetings and thanks.

Re: Image animated? Lab level.

Posted: Wed Jun 27, 2018 11:10 pm
by Draconisaurus
Well hey, nice to see you - we caught wind of your GTA mod the other month, sweet stuff! Me, TI & others enjoyed seein' our creations put together and all

Re: Image animated? Lab level.

Posted: Fri Jul 27, 2018 3:31 am
by xelono
Draconisaurus wrote:Well hey, nice to see you - we caught wind of your GTA mod the other month, sweet stuff! Me, TI & others enjoyed seein' our creations put together and all
Thank you very much @Draco, I have spoken a couple of words with @The_idiot about the mod and once completed, they will have their corresponding credits. :)

Re: Image animated? Lab level.

Posted: Fri Jul 27, 2018 10:34 pm
by Draconisaurus
Schweet. Don't forget to record some ingame stuff -