Tatu's Stuff Release (Retiring from modding)
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- PsychologicalDevice
- Triceratops
- Posts: 81
- Joined: Sat Apr 13, 2013 1:10 am
Re: Tatu's Stuff Release (Retiring from modding)
Same problem. Can someone reupload?
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- Pteranodon
- Posts: 792
- Joined: Sun Sep 07, 2008 3:08 pm
- Location: Bloomington, IN, USA
Re: Tatu's Stuff Release (Retiring from modding)
Aw come on, does anyone still have these files?
- tatu
- -=TresCom Website Manager=-
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Re: Tatu's Stuff Release (Retiring from modding)
For some reason, the bandwidth doesn't reset as it should. Will contact them.
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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- Pteranodon
- Posts: 792
- Joined: Sun Sep 07, 2008 3:08 pm
- Location: Bloomington, IN, USA
Re: Tatu's Stuff Release (Retiring from modding)
Thank you tatu. =) Let us know when it's fixed.
- tatu
- -=TresCom Website Manager=-
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- Joined: Fri Jun 24, 2005 9:40 pm
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- Location: Sweden
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Re: Tatu's Stuff Release (Retiring from modding)
And welcome to download!
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Tatu's Stuff Release (Retiring from modding)
Just did so yesterday, many thanks!tatu wrote:And welcome to download!
A lot of interesting stuff you've got here. Your Tres: Reloaded levels were looking so cool, especially Jungle Road...it really felt like an open-world jungle that you could get lost in. Maybe someone will pick it up where you left off. The town was neat as well, though it didn't seem very "polished" compared to your Beach or Jungle Road (likely because it's all imported stuff instead of actual design). Is Draco still working on it himself?
The Plains is kind of neat, if not really anything too much. I wish we at least had the terrain or something to clear things up a bit, but I think I have an idea of the rough layout. Would like to see THAT in a level as well!
Too bad the Metal Detector level didn't get very far...it seemed like a cool concept and I would've liked to see how you carried it out.
You don't happen to have those folders with all of the object names actually full elsewhere on your PC, do you..? That kind of library would be extremely useful to modders.
- tatu
- -=TresCom Website Manager=-
- Posts: 5103
- Joined: Fri Jun 24, 2005 9:40 pm
- Antispam: No
- Location: Sweden
- Contact:
Re: Tatu's Stuff Release (Retiring from modding)
I've updated the main post with links to 4 new uploads. These were found on one old OneDrive account Draco and I used years ago. Mostly images but also the Next Generation interviews posted many years ago.
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."