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 Post subject: JPDS - The Lost Files
PostPosted: Sun Nov 12, 2017 12:36 am 
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T-Rex Hunter
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Over the years, certain JPDS artifacts such as photos in old threads have gone missing, often from imageshack's notoriousness for disappearing images. Was digging around in that account today and discovered a number of things which were believed to be missing and gone for all time... Thought I'd start a thread to collect some of them in one place.

First off... The infamous BioSyn logo. I created it back in the day in 3DS Max, using a some modifiers on a crudely constructed model of deoxyribonucleic acid. I thought sure all we had left was its tiny appearances on textures in JPDS, but the original has been found:

Attachment:
biosynlogo01.jpg
biosynlogo01.jpg [ 27.05 KiB | Viewed 186 times ]


Multiple pieces of JPDS concept art were scattered through my account, some of which I thought were lost:

Attachment:
File comment: Aviary Map
aviarymap00.jpg
aviarymap00.jpg [ 47.64 KiB | Viewed 186 times ]

Attachment:
File comment: "Sorna Fence Complex"
sornafencecomplex03.jpg
sornafencecomplex03.jpg [ 117.28 KiB | Viewed 186 times ]


As a note, the Sorna Fence Complex was designd to look like a dinosaur skull...

As perhaps only a few know/remember, JPDS was originally to have a full-body female player model. Sadly my work on this was lost during production and I never restarted it.
Attachment:
File comment: Tasha Model Render 25
tasharend25.jpg
tasharend25.jpg [ 14.47 KiB | Viewed 186 times ]

Attachment:
File comment: Tasha Model Render 26
tasharend26.jpg
tasharend26.jpg [ 13.67 KiB | Viewed 186 times ]


Found this screenshot of the JPOG rigged spino which was reserved for JPDS by SI (and machf?), however the spino's appearance in the game was slated for JPDS2 and 3, the area/gameplay of which did not make it to the final 2011 release. Does anyone know where this boy ran off to?
Attachment:
tpass093.jpg
tpass093.jpg [ 89.6 KiB | Viewed 186 times ]


And finally, just-because... Found this ancient screenshot of TresCom forums, back when firefox was still a thing and a bazillion toolbars was all-the-rage...
Attachment:
screen09.jpg
screen09.jpg [ 76.17 KiB | Viewed 186 times ]

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PostPosted: Sun Nov 12, 2017 5:02 am 
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Draconisaurus wrote:

Found this screenshot of the JPOG rigged spino which was reserved for JPDS by SI (and machf?), however the spino's appearance in the game was slated for JPDS2 and 3, the area/gameplay of which did not make it to the final 2011 release. Does anyone know where this boy ran off to?
Attachment:
tpass093.jpg



I think I may still have it lying around. Why?

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PostPosted: Sun Nov 12, 2017 7:08 pm 
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Well, the two spinos you guys released for xmas that one year are great, have put one in a level myself, but they are sort of extreme versions; the JPOG one is sort of the essential "vanilla" spino, more suited to JP-universe recreations... Would be beneficial to have it in the Tres Animal Archive.

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PostPosted: Mon Nov 13, 2017 6:06 am 
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Yes, we did that so that he other one would be kept for JPDS...

I can't remember right now if S.I. did an improved texture for it... (closer to the movie than the original JPOG one)

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PostPosted: Mon Nov 13, 2017 6:02 pm 
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I seem to remember a version of the Spino texture by him, where he used the famous side-profile JP/// promotional image of the spino as a basis. I remember it being pretty fuzzy tho. At any rate, if it's around someplace...

...MikeTheRaptor has been digging up old JPDS stuff of his own and found THIS beauty, thought to be forever lost:

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...The legit, original, full (concept) map of JPDS1/2/3, showing the whole damn thing as it was intended to be at that time. As you can see, this map would have taken roughly 19.5 years to complete, at the pace achieved for JPDS1...

The infamous JP toy dimetrodon model I finished, as well my first attempt to rig a creature in TPDC... Never got it to work, and to this date machf's own Dimetro is unreleased...

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The old JPDS Website hosted by Mike:

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PostPosted: Mon Nov 13, 2017 6:50 pm 
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Draconisaurus wrote:

The infamous JP toy dimetrodon model I finished, as well my first attempt to rig a creature in TPDC... Never got it to work, and to this date machf's own Dimetro is unreleased...

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It will be released
Spoiler: show
once the Pens is out, as it is included in it...

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PostPosted: Mon Nov 13, 2017 8:41 pm 
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Hey, Draco, is this what you're looking for?
Spoiler: show
http://www.mediafire.com/file/wmwynp3k8n1bngv/Spino.zip


Awesome stuff by the way. It's like finding ancient manuscripts practically :lol: I especially like the full JPDS map. JPDS 2 looked like the most interesting level in terms of exploration. I always wanted to see what kind of monstrosities Rogue Faction had created and put in the HSP :P


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PostPosted: Mon Nov 13, 2017 10:11 pm 
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Ah TresGuy, that is the one machf was referring to, redone using the JP/// promo image. I recall now that it was released. Thanks - this will go in the Tres Animal Archive. However I still think the OG Spino is worth having around; the more vivid coloring seems to have something about it.

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PostPosted: Wed Nov 15, 2017 2:38 am 
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I have a version of the JP3 spino which I made using the Xmas Gift level as a base, if anyone wants it. It was made before CE and therefore doesn't have hi-res textures.

This is some really cool stuff, by the way. I'm really glad to finally have the BioSyn logo, will be using that in RTJP for sure. Also really cool map, I finally see the entire picture here...bit of a shame we never got to see the rest of the island, especially JPDS2, which seemed to be full of cool places to explore. I do however notice that JPDS3 would have been a bit barren of locations compared to the other levels...what exactly was slated for the areas in-between (if you can recall)?

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PostPosted: Wed Nov 15, 2017 6:20 am 
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TheIdiot wrote:
This is some really cool stuff, by the way. I'm really glad to finally have the BioSyn logo, will be using that in RTJP for sure. Also really cool map, I finally see the entire picture here...bit of a shame we never got to see the rest of the island, especially JPDS2, which seemed to be full of cool places to explore. I do however notice that JPDS3 would have been a bit barren of locations compared to the other levels...what exactly was slated for the areas in-between (if you can recall)?


JPDS follows Trespasser's route ;) First section (JPDS1): Oh, some nice locations (BE-IJ). Middle part (JPDS2): Oh, look at this, amazing, I love this (IT-LAB). Third: Oh, this is so empty, nothing interesting to find... (AS-SUM).
;)

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PostPosted: Wed Nov 15, 2017 5:33 pm 
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Haha Tatu :lol:

TI, the only thing really missing from that map (which has several things I decided later not to include) is the Mayan ruins in the West area of JPDS3. No plans were made for in-between space; back then I really did not have an appreciation for space in Trespasser which in part resulted in JPDS1 needing to have all kinds space filled for it to get done and ultimately leave out the second two thirds of the game... For example I should not have included the HRS (as nice a location as that is) and just worked on the EA in that time.

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