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 Post subject: KeyCard locations
PostPosted: Sun Oct 31, 2004 9:35 pm 
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Joined: Sun Nov 10, 2002 10:26 pm
Posts: 4790
Location: That country nobody likes (you know the one)
A little input if anyone cares to. I put Muldoon's card inside the crater truck (on floor, also considered the flipped truck on ridge), Nedry's card is in plain sight, on the computer room's table (was thinking about putting it inside the porta potty -- he always seems to be going to the bathroom lol), and I stuck Hammond's card (correct code) inside the x-ray room under the sink (obviously, behind the sink door).

Ok? Later, when we have more interior models to work with, perhaps more time to spend on frivilous thought, I think we could get a bit more clever with them, but for the beta, I was going to leave it as it is....

*I shouldn't really be referring to them as keycards, but rather id cards.


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PostPosted: Mon Nov 01, 2004 11:05 am 
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Joined: Mon Jul 22, 2002 12:35 pm
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Location: Holland, Europe
Sounds fine Rebel. Nedry was sloppy so he probably wouldn't care where he left it.

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